Bard as a (weak) utility support
I'm a support main, and my favorite type of support to play is utility. Hence 2 of my main champions are Janna and Thresh, and i like to build them utility. Many people have already been talking about how bard does no dmg and is squishy as a marshmallow. For me personally those aren't issues because that's not what bards about; he's not engage, like Leona, and he's not poke, like Sona. He's utility and the support that most closely follows full utility like him is Janna. So lets talk about Bard's utility , especially as compared to Janna:
Passive: OK pet peeve of mine already is how self-contradictory his passive is. On the one hand you need to get the chimes to upgrade your meeps, so you wanna pick them up right away. However a huge boon of these chimes is the movespeed boost, if you wanna roam into a lane and gank you should be aiming to be have the speed buff stacked at least 3 times (although even then his ganks are awfully weak w/o ult). The mana regen is kinda nice because of how it helps out your W sustain but I dont think thats enough to make this passive worth it Compared to Janna's inborn captain boots his passive is a: self serving (not super helpful to the team) and b: unreliable. Keep in mind because of Janna W passive shes going to be able to give her teammates the speed boost in the right direction, to chase or to run.
Q: HUGE advantage Janna as both an engage and of course disengage. Large AOE, goes through any number of targets, and knockup (imho better than stun bc it can stop jump-ins like Leo zenith blade and Lee Sin resonating strike) Bards frankly sucks in comparison. Short range, incredibly difficult to hit, block able by minions (yes i know 2, but not that hard to hid behind 2 minions) and a maximum of 2 targets hit. The projectile movespeed is also abhorrently slow.
W: Ugg another of these self-contradictory abilities. On the one hand you want to leave them around so they build up strength (which btw doesnt it seem rly weak even at full strength and not at all mana efficient, idk mby just me). On the other hand leaving around means either A: they're in a safe spot so the movespeed boost is wasted or B: they're in an unsafe spot and telegraph where you or your adc are going to go, making it easy for skillshots to be directed there. Janna's W has a passive that makes her movespeed increase, permanently (unlike bard chimes). Hence she actualy becomes better at roaming than bard. In addition, its a decent slow (stronger than bards q if he fails the stun) for added cc. Truth be told I'm comparing the wrong skills though: should be Janna's shield vs Bard Heal. Just on a numbers game the shield saves more dmg (base lvl 1 for shield 80, heal at full charge 75. Shield 70% AP, Heal at full charge 45% AP) and although movespeed buff is probably better than added AD, because the movespeed buff is rly only useful if you cast the w on a champ you get very little heal then.
E: Bards unique skill; and no real problems there imho. Perhaps they should buff the ally speed boost within the portal because its a little too situational maybe, but its tough to say with no real similar abilities in League to compare it against.
R: Really cool idea but in practice pretty darn awe full in my opinion. I'm not going to get into it in depth now, but suffice it to say the only good uses iv had with this ult is as a leash to help set up a gank or secure a chase, so basically as a leash. The ironic thing is, of course, sometimes the zohnyas effect has allowed peoples cooldowns to come back online and they get to escape anyway. I have never (and yes it might just be my lack of skill) been able to affectivly use the zohnyas aspect on teammates to save them (almost worked once but ignite got him in the end) Compared to Janna's AOE heal+ knockback which is amazing to disengage and, if you can pull it off, flash ult for engage. I have to say Janna's wins
That long breakdown aside i feel like the biggest issue with bard is a lack of proper identity. He really bad at disengaging because portal works for both teams. stun is perilously hard to hit, and w is small speed boost for one target. He not amazing at engage either (although hes certainly better at it than disengage) e is nice but dangerous if you go into a bad situation, ult has target immunity built in, and again q is unreliable (i really don't like his q). His ganks are really weak, and to do them properly you need to save up strategically places chimes for the movespeed.
P.S: Bards win rate speaks for itself. 36.83%. Next lowest is Zillean with 41.76% and Elise with 41.78%
P.P.S: It's been pointed out to me that Bard hasn't been out long enough for the win rate percentage to mean much yet. I retract that argument.