Why is unrestrained, perpetual mobility permitted in this game?

WatchdaWorldBurn·2/11/2015, 5:14:55 PM·6 votes·990 views

For the life of me, I can't figure out why the people on the Champion Design team think the champions Kalistaa and Yasuo are healthy for this game. We've already established many times in the past that champions with unrestrained, hyper mobilty that can ALSO do just as much damage and be just as effective as other champions in their categories, are extraordinarily toxic.

Kassadin, Nidalee, Zed, Leblanc, Lee Sin, Yasuo, Lucian (after "nerfs" lol)

These champions were/are already extremely frustrating to play against. Sure they're fun for the person playing them because you're so insanely powerful. But for the rest of us, it sucks. Some of us might even want to play skillshot champions. But against a champion like Kalistaa, gl consistently hitting any type of skillshot. In fact, playing against Kalistaa's recently makes me just want to rage quit in a way I've rarely felt.

And I know, "Noob, just play champs without skillshots and that have hard, targeted CC." Well, maybe I think it should be viable to play champions with skill shots and still have a fun, occasionally successful experience. So thanks Riot for the new FotM cancer, and keep making such well balanced champions like Kalistaa, who renders 90% of the skillshot champs in the game ineffective. I can tell ALOT of hard work went into making a champion with literally unlimited mobility. Why not give every champion the ability to hop around twice per second, then maybe it'd be fair competition.

So much for accurately and appropriately valuing mobilty power contribution.....

11 Comments

AetherKingdom2/11/2015, 5:37:59 PM5 votes

Yasuo is restrained. He can only go to targets, and he can't go to the same target for 10 seconds.

Mandang02/11/2015, 5:23:39 PM2 votes

It's like South Park's take on BP after the oil spill: "We're sorry..." "Sorry" "Oh, so sorry..."

Ezreal's mobility is complained about from the early days, then Riot releases Lucian. Riot admits they might have made Lucian too mobile, then they release Kalista....

PrinceOfStorms2/11/2015, 6:07:06 PM2 votes

To be fair, Nidalee doesn't have insane damage unless you're getting hit by the max range spears.

You know, that skillshot with the width of a toothpick and projectile speed of a grandma in a wheelchair.

Troy2426212/11/2015, 5:17:57 PM1 votes

I don't get Riot's philosophy at all. "Overly mobile champions are a problem right now. To rectify this, we're going to release champions that ALL have high mobility in their kit for the next several champion releases."

Kalista is the worst offender. What the actual f*ck were they thinking,...

Knight SoIaire 2/11/2015, 6:16:44 PM1 votes

it depends on what role is this mobility accomplishing and how it is fitting that role

when we speak yasuo his mobility is preety healthy he is a meele carry, but he cant be viable if he can be kited, infinite GAPCLOSING allows him to stick to targets while not being simply untouchable or to easy to kite what is a failure here is that his dash can be used to make #lcsbigplays where he runns with it, and the way it interacts with his windwall (you cant escape and you cant cc him if your cc is skillshot based and you cant jump far away)

when we speak about kalista her mobility is to allow her to deal damage non stop, thats the role but the way riot implemented it actualy fails, he mobility is easy abusable to become immune to skillshots and meele champions

what is the biggest problem here is that riot forgets to ballance mobility vs lack of mobility interactions, when we speak about the mobile champions they are usualy made to interact with themselves, but there is nothing in their kits that would make a hole for immobile guy to exploit

WatchdaWorldBurn2/11/2015, 11:01:24 PM1 votes

Who wants to hazard a guess as to what level of involvement Ghostcrawler has had in the recent 'surge' shall we say of hyper mobility that is polarizing the game and wreaking havoc with the balance? No need to have any further debates over which champs are best at their role or favored in the meta. Only two categories of champs now: Newer champions with obscene mobility, and then mostly the older champions + a few newer ones (cough Vel'koz) that Riot has rendered obsolete.