Question Concerning Aatrox in ARAM

Tentacle Advisor·12/25/2019, 1:17:57 PM·2 votes·4,532 views

I've noticed that whenever I play against a Mid-Late Game Aatrox in Summoner's Rift, he seems to heal back a bunch of his HP during skirmishes. However, when it comes to ARAM, it feels as though he isn't healing anything at all, and he tends to die rather quickly. (Way faster than what he does in Summoner's Rift)

So, I'm curious, is it just me playing him/itemizing poorly, or does Aatrox intentionally receive less healing on Howling Abyss?

For reference, I always go Black Cleaver into Death's Dance. If anyone could explain what the deal is, I'd greatly appreciate it.

4 Comments

Kazekiba12/25/2019, 3:28:09 PM5 votes

All healing on ARAM is reduced significantly, but aatrox is also terrible early in team fights, and has to reach 3-4 items before he becomes relevant outside of 1v1s/splitpushing, which by then the game is already decided a long time ago.

wolvius12/25/2019, 2:58:48 PM3 votes

Its just the snowbally nature of aram, by the time you become a champion (20% cdr from callfield and kindle gem) one team already probably has a huge lead and the other is getting shit on. Playing aatrox in aram you either feel like a world ender from your team snowballing heavily or your impact seems equal to how well aatrox clears superminions aka shite.

Another thing to mention is since healing is based on damage dealt attacks any armor reduces healing by a lot since conqueror isn't true damage no more.

He doesn't receive any less healing on aram unless he targets someone with reduced damage taken in the gamemode as his healing is damage based.

If you ever want to check a champions aram specific changes ingame click the enemy champ and hover over their 'howling abyss aura' and it should mention any "balancing" done to them.

He may also feel weaker as due to his atrocious health regen which means poke hurts, i actually start guardian horn most games because its so bad.