Please, Rito, lets talk about the AFK epidemic.
So, here's the scoop; win or lose, Riot punishes you for someone else going AFK. They know it, we know it, and my neighbors have undoubtedly heard me complaining about it. If someone AFKs (be it intentionally or unintentionally), the competitive integrity of the match has been compromised. In an *ideal *world, no League Points should be awarded or deducted from a compromised match. Riot exhibits support of this belief through the occasional reset of an LCS match and the "Loss Prevented" outcome when League's servers are struggling. However, to the best of my limited knowledge, they do not actively pursue competitive integrity outside of their own system. This is very, very understandable. It's impossible for Riot to monitor every potential situation for compromise, but they could at least lend some aid to the AFK epidemic.
I would prefer the following two suggestions be assessed as primarily applicable to Ranked Queues. Ain't nobody got time to wait for Normals.
The Ready Button and Lossless Surrenders
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As most in-game AFK solutions involve massive potential for abuse, why not implement preventive measures for the oft occurring, easily fixable "Load-Screen Disconnect." A possible fix would be a "Ready Button" displayed after each person has loaded. Each player has a 30 second window in which to click the button, thus indicating their readiness for battle. If a player does not ready themselves, all nine other players are sent out of the match and back into queue. I don't think anyone would mind waiting another one to five minutes to ensure the competitive integrity of their match. "BUT THIS CAN BE ABUSED!" you scream. Not if there's a punishment. If a Summoner does not ready her/himself, they lose the same amount of League Points they would had they lost the match. Also, all leaver penalties would apply.
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If you're ten minutes into a heated match and a Summoner disconnects, you shouldn't get punished for that. Because this can be abused, a fix is tricky, but lets say someone disconnects for more than 50% of a match, that's easily addressable. Punish that person for having awful internet and/or rage quitting, and allow the other Summoners' experience to proceed unaltered. Riot could even provide an option for both teams to surrender without penalty. This would greatly improve Summoner interactions and the overall attitude of our Community. No one deserves League Points for winning or losing an extended 4v5.
As a side note...
Riot doesn't allow AFKs and DCs to affect the LCS, and they shouldn't let the epidemic affect us.
As last reported, roughly 30 million Summoners log in and play a match every, single day. We pay for champions, icons, and skins. We support Riot. It would be in Riot's absolute best interest to equally support us where its possible. Along with a significant betterment of the Community, I feel Riot addressing the AFK/DC issue this off-season would be seen as a MASSIVE thank you to the fans and supporters of Riot.
If any of you have critiques or other ideas, lets hear them! I'm very interested in other conceptual solutions the Community might have!
***Arc *** TL:DR Help me, Riot! I'm about to quit playing Ranked because of AFKs!