WTF, Assassin rework is literally a buff for everyone.

The Soulforged·10/19/2016, 3:51:06 AM·2 votes·1,635 views

Talon Just has more sfupid mobilily, no drawbacks or anyting. He can just continuosly go on and on and jumps to shortcut his path through the jungle cutting time down by at least halv the amount.

Rengar Has mini jump on slash, so he stick to you while you get bursted down. He still able to jump from stelth out of nowhere.

Leblanc Can be even more confusing, since she can just use clone to distract without making you understand. No drawback anywhre!

Katarina Gets free jumps when goign to dagger, so that lets her jump around stupidly and deel a lot more damge.

Fizz gets bigger fishy

Zed Get snowball since hes able to kill for ad. Imagine if he kills adc lategame, he get huge amount of ad.

Akali Gets more sneaky for no reason. Shes already unhelthy.

Khazix Bug gets better even more if you're away from tower, and it's so easy to be isolate. He can just clear the minions that your near.

Shaco Shaco buffs are stupid and make no sense either

Ekko Gets free stun on everyone for no reason? This helps tank build cause he can just cc with ult without ap.

Reworks are stupid, please revert Riot.

I mean, now if I want to adc, I have no chance of staying alive in a fight. Heros like annie already kill me easy ,and now it's impossible to deal damge. This will severly upset balance for adc. Please don't do this.

28 Comments

Ben Sharpio10/19/2016, 3:54:45 AM5 votes

?

Big Lincoln10/19/2016, 3:57:36 AM5 votes

wow, it's exactly like every other class update so far

Akali is SO HOT10/19/2016, 4:07:30 AM3 votes

I gotchu fam

Narvuntien10/19/2016, 4:08:48 AM2 votes

Typically they make them all OP for a month then progressively fix it.

Well dropping the AD on IE is basically want caused the Yommu's adcs, since they needed AD for thier champions so instead of relying on Crit they just went straight AD. I still like this though since I like there being variation in ADCs builds. There are IE adcs as well.

They tend to overtune but overall they fix more problems than they create. I think overhaulings of whole classes have been more successful than individal champions which are much more hit and miss. I think it is because they rework in the context of thier compedators.

VasilisGreen10/19/2016, 4:49:04 AM2 votes

I will only talk about Zed because i don't give a shit about the rest. Zed's Q AD scaling went down by 5% E cd went up by 1 second. Base damage at rank 1 is 70 from 60, so i am guessing the other ranks also have more base damage probs to a rank 5 of 180 base damage as in live, i am not sure yet. W lost the AD passive, refunds 10 more energy on double ability hits. Ult damage has stayed the same, regardless of the changes that were made to Duskblade. The AD passive that was removed from W has gone over to R but with significant nerfs and changes. It gives Zed 5 flat AD at all ranks, plus 5/10/15% at ranks 1, 2 and 3. This AD is taken from the target killed with the highest AD on the enemy team. Why is this a nerf you ask? Well, it's less than it used to be on W and also it depends on what your enemies build, which can easily be turned against you. The enemy team can pick an On-hit based ADC that doesn't build a lot of AD, and the rest of the team can be AP based and tanks that also don't build much AD. Now, this is the stupidest thing ever to be introduced. Your performance and damage output will rely on what offence your enemies build. Totaly not a nerf, huh? Not that to get the same AD that you'd get now, the target must have a not more AD than what you need to build now.

For an example of that, my build is 335 AD from item. So, the W passive gives me 67 AD. To get the same, my target mus have 413 AD. If you are not a Jhin, Rengar or a fed talon, no, i will not get even half the amount i get right now. If you are Jhin, your supp will be with you and if you are smart, i won't manage to kill you, if you are a rengar, you will probs kill me instead, and if you are a talon with that kind of AD, i will die before i can cast W.

Zed is gutted, and with the flat armor penetration changes, it's even worse. Why? because riot is bad at what they do. Flat armor penetration wasn't problematic. The abundance of flat armor penetration and the massive AD values we get so early into the game was what caused the problem. All while APs got to keep their beloved void staff last preseason and now they also get to keep their magic penetration.

Riot is doing one good thing only to mess up everything else. And yeah, thanks for SoloQ but, you don't get huge credit for correcting your own mess.

Oh, and btw, why does rengar gain 30% AD no matter what level he is, only based on his unique kills/assists while zed gets to lose his 20% that ONLY GOT AT LVL18? Is this what you call balance? Is this a slight number tweak? No, it is a massive nerf. Just the fact that you made Zed have his power depend on how his enemies play and not how the zed player plays and acts is toxic and unhealthy for the game. What are you doing Riot? Is that what you meant that Zed was the model of a healthy assassin? Is this massive nerf what you call Improvement? Is this healthy champion design the reason you take away his power only to give a similar stat on STEROIDS on someone else? You remove Zed's passive 20% AD that only has access to in the late game, only to buff it by 50% and give it to Rengar and also make it available as soon as he gets 5 kills/assists, 1 for each enemy champion?

Really riot? Is this what you call balance? Is this what you call improvement?

Requiemsfire10/19/2016, 4:10:28 AM2 votes

Talon loses his blink, damage amplification, damage on slowed targets Zed loses the bonus AD on his shadow Ekko lost the slow on his passive Shaco Q got shortened, Rengar;s Q is now a skill shot, ferocity drops faster, and is more detectable than before Leblanc lost her mimic ultimate, replaced with her passive Fizz 's buffs weren't significant Akali lost some of her sustain,, lower shroud duration, Khazix now has to evolve his E to slow targets, some nerfs to base Q damage, more emphasis on isolation

On top of that rebalanced numbers across the board.

nuggers1/20/2017, 4:53:19 AM1 votes

Lmao just look up the assassin winrates all of them got nerfed

Redmercy doesn't even play Zed anymore

Solaris Ventara10/19/2016, 4:17:17 AM1 votes

Rengar was more of a nerf. He no longer can build up his fury bar out of combat, infact it drops to zero immediately after leaving combat. His pounce actually goes to the side instead of straight at you, his Q is now skill shot based in its entirity and only leaps if he aims directly down the center, his w now heals less reliably and gives less armor when empowered, e-bola is still the same, and his r cancels the moment he uses any skill or attack, and you can see him coming with the "camouflage" rework.

Zed admitedly still busted

Katarina you can now actualy figure out where shes gonna go with the new ability setup and can actualy counter her. Plus she nolonger can use her e to flash at a ward, which honestly just made her another lee sin.

Fizz Shark is only larger if he can manage to snipe you with it.

Leblanc has a lot less time on her w recast , meaning shes a lot less likely to be able to juke around the entire map, her damage is actualy lower, and her clone can nolonger just stick around and kill you while she uses the distraction to get away.

Khazix honestly hoping they'll be kind to him since we haven't gotten much on his new evolution setup, while its easy to get isolated, he still suffers hard if ccd and bursted down as well, mostly cause of the MANY nerfs he got way back.

Ekko no more tanking time traveler. he ain't no doctor who.

Talon CAN'T continuously jump over walls, every time he does a large chunk on that area goes on a 2min cooldown (this means its not effected by any cdr) which makes it so he can't go over it again for that time. his q is the new gap closer but he has much less range than before. his w does only a bit of damage on the throw now and only slows on the return trip. if you can blink/dash/flash to the side, you'll avoid the brunt of its damage.

Shaco is only a temp buff, hes already on the chopping block for a rework soon, after Warwick of course.

only one of these new champ setups i have yet to see and read up is Akali and yeah i'll admit shes a bit busted with that burst down dash thats supposed to be best moon's thing Diana

Ok sure but why10/19/2016, 4:44:47 AM1 votes

talon's rework is a damn nerf, son

Talinis10/19/2016, 4:47:22 AM1 votes

Fizz actually got massive nerfs and if he breaks 30% win rate, would be amazed. There is no way in hell a slightly buffed max range shark and a 3X old W effect makes up for losing 20% damage amp, nerfed shark damage any other time besides max range, Q losing W active damage, W autos (Q + 2 autos = NEW W after 2 seconds, and live W gets the damage out in less time) and having the dot damage cut by 50%. The new W for lane phase is even worse than the old W. Maybe if it returned 100% mana like annie's Q. Right now, 40 mana for live, 45 - 105 mana for PBE and that's only for 3 casters. There is also no way Fizz lives 2 seconds to apply the W active damage on ADC (who kills him in .5 seconds late game) and shark will just be negated by everyone taking the new edge of night item.

The champion only works as AD or if they cut Q and E cds by half to 3 and 5 seconds before CDR so he can jump in and out of battle or they have E fully reset on every kill and assist. They should scrape the whole thing and go back to the drawing board. The numbers are already mathed out and there is no way he is viable in anything above bots. The current iteration would only work if when he got the W active off, it basically 100% - 0% an ADC since living 2 seconds in melee as squish AP?? LOL.

I am 100% sure play testing will put fizz at just under sub 30% win rate and Riot will have to do extreme emergency buffs which will probably come in the form of stupid bandaids like oh, here is more damage, here is more damage, here is more damage, until we basically 1 shot because that's the only way AP Fizz will be viable as AP items don't s upport living in melee for more than 1 second. They need to reduce shark's pop up to 1 second, double the missile speed and reduce W active to .5 seconds and increase damage by more than 20% across the board if they want to keep cds how they are now.

jackpresident1/3/2017, 6:23:00 PM1 votes

Doesnt matter what they buffed or nerfed really , it just the fact that in the current meta more champs are having a hard time and less are way way way to strong. Champs like tf or azir are impossible to play vs current lb zed yasou tallon; and ad carry 's cant carry anymore. Rito to stupid to see that the same champs get banned the hole time . This has nothing to do with banning a personal counter but just banning the redicoulous op assassins