@RiotRepertoir @RiotMeddler PBE Janna Thoughts
Hey Repertoir,
Thanks for taking a look at Janna in the coming patch. As a Janna main, I'm actually glad to see she's getting some changes (and some of them are good), but I have some concerns that some of the proposed changes actually make her less engaging in lane, which is the opposite of what you are intending.
E Cooldown: 18 seconds at rank one is way too long. It might be worth budgeting a late game hit (say 11-12 seconds, instead of 10) to give Janna a bit of breathing room to use her shield early. Right now Janna simply opts out of trading because it's far too risky with her shield CD. She'll simply get outpoked by supports like bard/Lulu. I'd be curious if you think Lulu should also have her shield nerfed, because it's a bit weird she can passively shield her ADC out of lane as well, but is not being touched this patch. A cooldown of something like 16-14.5-13.5-12.5-11 might be more reasonable.
W: The cooldown buffs to this spell are nice, and it encourages Janna to use it more aggressively. Unfortunately, it's also super counter-intuitive to ever use it unless you need the slow. If Janna uses W, she loses all her passive bonus MS damage. This wouldn't be a problem, but her base AD and scaling AD were nerfed in exchange for that.
Base AD/AD Per Level Nerfs: It doesn't do much good for Janna to have longer AA range if her autos do no damage (her base AD is now one of the lowest in the game). She somewhat makes up for this late game with the new passive, but if the goal is to make Janna take risks in lane, nerfing her AD and AD per level are not going to do that.
Tailwind/Ancient Coin: This is where a lot of Janna's invisible power is hidden. On live, Janna is giving her allies ~20% bonus MS with coin combined with talwind. This is a huge boon that is not often noticed. I'd argue Talwind should be removed entirely in favor of something else, and that coin should be looked at. Ardent was not even considered that overpowered until coin was given significant buffs (which allowed supports to rush ardent by 11-13 mins).
Ardent Censer: This nerf is good (something needed to be taken out of that item, since it was very much a jack of all trades), but you're really double whammying Janna by nerfing her this hard in addition to the ardent nerfs.
Would love to hear your thoughts!