Sion has less base armor then Master Yi
Generally speaking light fighters, assassins, and anti-carries expected to never get defensive items have the best base defensive totals, where tanky derps, heavy fighters, and tanks trail behind them.
Also - generally speaking base stats are to close to care about.
Which is also a really good design choice, because it means 25 AD is 25 AD and 100 HP is 100 HP when you grab it on different champions, causing ability ratios and synergies to be the only thing you have to bother with.
Also good because item interactions could get really awkward with massive differences in base stats.
If you have a tank with 1000 HP at level 1 and 50 AD/50 DPS, and an assassin with 500 HP and 100 AD/100 DPS, it will take the tank 10 hits to kill the assassin and the assassin 10 hits to kill the tank, balanced.
But then you run into this awkward scenario concerning itemization:
A +500 HP item on a tank will only increase their HP by 50%, where a +50 AD item will increase their DPS by 100%.
A +50 AD item will only increase the assassins damage output by 50%, but a +500 HP item will increase their defense by 100%.
If both get the tank item: the tank (1500 HP and 50 DPS) will require 20 hits to kill the (1000 HP 100 DPS) assassin, where the assassin only requires 15 to kill the tank. Alternatively, if both get the offensive item - the tank (1000 HP 100 DPS) will kill the (500 HP 150 DPS) assassin in 5 hits, where it will take the assassin 7 to kill the tank.
Looking at most base stats? They're pretty much the same and nothing to be concerned about, differing by about 4% EHP on the champions you threw up.
I'm also pretty certain Riot uses base stats more to nudge a champion in small directions and essentially deal with the remainders and left-over odds and ends that would cause a 100/150/200 damage scaling ability to do 101/148/195 damage otherwise.
Then there's also champions like Jinx that use notably different base AS to get away from AS penalties when using a rocket launcher, but for the most part - look at a champion's skills rather than their bases, and you're usually safe assuming their bases are the same for the purposes of mental math.