Ekko numbers: Beyond the Win Rate
I am using champion.gg for stats, which means we're looking at him played by and against proficient players with no mirror matches. This post uses stats available on the morning of 5/31/2015.
We finally have some stats on Ekko, and though it is very early there are some interesting things:
He is a poor farmer: weather top. middle, or jungle his cs rates are near the bottom.
**Top or mid, he causes surrenders: **If you look at his Win Rate by game length, his highest is 0-25, then it dips way down and starts climbing until he hits end-game where he really shines.
He is an effective, but not safe, assassin: In each of his roles, his matrix looks the same: average in gold, damage taken, and damage dealt with a high kill rate and poor death, assist, and win rate. He is among the best at killing opponents, but is also one of the easiest to kill, despite the safety afforded by his ult. Low assists also suggests that he may be sub-par in a team fight.
He does slightly better top: His relative stats and build are very similar in every role, but he has a slightly higher win rate top than mid or jungle.
**Conclusions: **Of course, the data sample analyzed here is relatively small (a little under 20,000 games) but it appears that he is the kind of champ that appears to be more of a problem than he is. He is a high-reward, high-risk champ, so if you are on the receiving end of the high-points of his play he feels OP, but if you are killing him a lot you don't really notice. Players are still obviously learning him, and learning how to play against him, so these stats may change drastically in the coming week. It will be interesting to track his progress.