Poll: Where do you like your buffs/debuffs to be?

ChrisoManiso·12/1/2014, 4:39:16 AM·2 votes·632 views

Ever since the new change to the buff/debuff location I find it a daunting task to see what's affecting me, if I accidentally popped a second pot, what debuffs are on me. In a teamfight, I can't look completely away from the fight to see what's on me real quick. I feel moving them down there and making them even small was a really poor choice, you have to practically turn your head to see them, and making them smaller makes them even hard to identify what is what based on icon alone. And if I wanted to read what it's doing, hovering over it is extremely dangerous because of how far away it is. I would personally prefer the old buff/debuff style over the new active placement, actives are used once every 10-120 seconds, hydra being the only one i know of with a 10 second cooldown, while debuffs and buffs can happen once every 1-15 seconds depending on the skill.

TL;DR I prefer the old placement of buffs/debuffs, what do you prefer?

5 Comments

Pheonixwish12/1/2014, 5:20:44 AM1 votes

I don't see a poll :P

But personally, I liked having them in the center. It's not affecting me too much, but the force of habit is really annoying.

Siachi12/1/2014, 5:34:37 AM1 votes

I'd at least like to see how it would look if the buffs they put on the left side right-to-left over the champ information, so that the two buffs are still separated like they wanted, but your eye doesn't have to travel as far away from the action.

But if they won't do that, I'd prefer the old model.

Talamare12/1/2014, 6:37:35 AM1 votes

Give us option

DrCyanide12/1/2014, 7:36:06 AM1 votes

I never look at the bottom right corner of my screen, so much so that I had to move my mini map to the left side. Now Riot decides to put what's buffing/debugging me in the bottom right again...

What I find really sad about this whole thing is that someone at Riot realized "Hey, people look in the center more. We can put active items there so that get noticed more". That's great! But then why did they decide to move status effects away from the center? I don't get it.

Waffl3x12/1/2014, 7:42:44 AM1 votes

As far as I could tell, the reason this happened was to show what the enemy sees and what you can only see, that said, they are in a real awkward place right now and should have a secondary display or something.