Recent Patches Feedback Game Length
Well, since the recent patches, League of Legends has frankly turned into a different game for me and my friends. The games that we all had the most fun in were the games that lasted 50+ minutes, where everyone's full build, the fed as hell people that one shot you fall off, and your teamfights and duels don't depend on whether or not the enemy Yasuo got 7/0 in the first 10 minutes, but rather skill and decision making. When you crush a LoL game and they surrender at 20, you got to build like 2 items, if you were trying a build for either serious ranked play or to try something ridiculous with insane synergy ( example AD TF with rapid fire cannon for more W range ), it kind of sucks. When you crush a LoL game and they surrender at 20, you don't feel proud. The outcome of the game was decided in the first 7 minutes. Chances are after you do slightly well early game, the next 10-15 minutes is just you one shotting them. That's not really fun at all for either of the teams. When the ENEMY crushes a LoL game, well.. I don't really have to explain much for this one. You get one shotted, you take a color blind test because you haven't seen color all game.
Are there actually some people who actually love 20 minute games?? I get like one /all GG in each short game. Which IS each game nowadays. In long games, almost everyone is all like /all GG, GREAT GAME, ect.
I miss the old League.