Please fix ARAM.
tl;dr Unlock entire champion pool and punish dodges.
When every game pits you against an enemy team comp that feels just a little too perfect, you know there's a problem. They'll end up with just the right amount of poke, cc for peeling or locking you down, DPS, AND burst. I'm not saying that these "ARAM accounts" are the only thing causing problems but they represent something that shouldn't have ever been allowed in the first place:
A way to cheat the system.
Seeing a champion once or twice in a day is bound to happen, especially when you play a lot of ARAM (which I do). However, when this begins to happen every day you start to think, "Man, I sure do see a lot of [Insert Champion Here]. How is that possible given that this is a random gamemode?" Of course, there is the astronomically small chance that this could happen in a random mode, but I'm not the only one who experiences this "phenomenon".
The two biggest things that need to be done (in my opinion, of course) are this: 1.) Unlock the entire champion pool
- Yeah we've seen this one a million times, but that's only because it would make things easier. No more ARAM accounts, and the gamemode would be true to its name for once. There's only once legitimate concern I've ever heard over this potential change, and that is that doing so would make hextech chests much harder, if not impossible, to obtain on ARAM. While I understand that telling people "Go play normals if you want a decent chance at chests." might sound stupid/controlling, it only makes sense. ARAM should NOT be a place you go to when you want to master a champion. The most one could learn about how to play a champ in ARAM is basic mechanics, and that's being generous. Tell the player straight up, "It is highly unlikely you will earn chests in this gamemode. If that's okay with you, then have at it. If you want to earn rewards, playing normal games is your best bet." ARAM has never been about being rewarded with loot to my knowledge, and that shouldn't become the standard now or ever. It's a gamemode to play a random champion. If you can't accept the negatives that come with that fact then don't play the mode.
2.) Punish dodges more harshly -Bet you didn't see this one coming eh? That was sarcasm, in case you couldn't tell. I'd say that, on average, I sit through four or five lobbies before I get into a game of ARAM. Sometimes it's only one, other times it can be seven or more. This is not acceptable. You are teaching people that dodging a game is not only something they can get away with, it's something that is acceptable or even admired. Riot implemented the re-roll system specifically to allow you to get rid of a champion you don't want to play. You can also trade it to someone else. But if you rr twice and still get something bad, or nobody will trade with you, you face the reality of playing a random gamemode and get over it. Interrupting the gaming of nine other people just because you were unhappy is selfish and obnoxious. And for those of you saying/thinking, "Well it's just a thirty second wait to get into another lobby!", that isn't the point. The point is that they are abusing the lack of punishment for their actions, something any sensible game developer would not allow. That said, I'm not a game developer so it's up to Riot to come up with a sensible solution for this. I would suggest an exponentially-increasing ban after the second dodge (because sometimes people have legitimate reasons, like emergencies). First an hour, then a day, then a week, etc.
Sorry for the wall of text guys, but I really want this mode to see some love. I'd like to believe that Riot wants a good experience for all of its player base, even the ones who play the less popular modes/maps. I'd love to hear some suggestions if you have any, or even hear why my opinions are a load of bs if you can be respectful about it. Remember, we're looking for intelligent and constructive discussions, not mindless bickering and insults.