Minion Dematerializer rune in the Inspiration tree needs a buff.
Currently there is no reason to take Minion Dematerializer over Magical Footwear and Future's market. The % damage increase is not significant enough to out weight free boots at 10 minutes that are gold efficient.
Problem: Each Dematerializer used shouldn't have diminishing values if used on the same time. Currently, the first proc on one minion type increases damage by 4% and procs after only increase damage output by 1%.
Suggestion: Keep each proc consecutive and consistent in terms of damage out put. Lower the % to 3 but all procs after remain at 3%. This would be a helpful start, increasing the number of dematerializers doesn't seem to be the right course of action (currently start with 6) because they already take up a much needed item slot.
Thoughts?