Matchmaking Algorithm is garbage
While you’re in queue, League’s matchmaking system puts together a game that tries to balance three things:
Fair matches - Each team is roughly the same skill
Position preference - You get to play a position you want to play
Fast queue times - The time spent queuing is as short as possible
The above statement is provided by RIOT in the FAQ for matchmaking. The very first suggestion saying that " each team is roughly the same skill" I 100% disagree with; and I am putting RIOT in a bad spot for this. Here is why:
Earlier today, I played a ranked game with an individual that had just reached level 30, and had played only 3 ranked games ever. Some how, RIOTs matchmaking algorithm thought it was fair, and OK for it to throw this summoner into our ELO and game. From the get go of this match, we were handicapped and RIOT did not live up to its statement that I have pasted above. I am not demoralizing anyone; but clearly this individual should not have been paired with us. Their level was not on par to anyone in that game, to include the enemy team. They did not have the concept of their role, and therefore, our team had to pay the price, because of a bad algorithm for match making.
This is what I am saying. You have tons of data at your fingertips as developers, for each summoner. And yet such little criteria is taken into consideration in the matchmaking process. I've been playing LOL since 2012. I am a veteran of this game. I may not be in high tier ranking, but I know this game and know how to play it, and what it takes to fulfill my duties in team scenarios. The amount of time, and games played, or win-rate, etc, should be other variables that play a part in the matchmaking process. There has to be a better way to mitigate the chances of being matched with someone who has just started their account and has no business playing with the more experienced summoners who take this game at a more serious level.
Here is the real problem. LOL is no doubt, a very toxic community, and is known to be a rough landing for any and all new summoners that join runetera. And I wouldn't doubt that this is the reason why. During the game with this individual, they kept apologizing for their ignorance in the game. I don't blame them though, because they just started, I 100% blame RIOT for this. At the same time, other teammates were bashing this new summoner for not doing their job. But why, it isn't their fault. They're absolutely new to this game and is still on the learning curve. So now you have 4 summoners with an unfair match up; with a guarantee loss; and all because the lack of data that is used in optimizing player matchmaking. The poor new summoner is more than likely going to have more games like this, no doubt, where they feel as though they are burdening the team; which in turn is going to draw a lot of negative attitudes and remarks from the more seasoned players. You are putting a bad taste in the game for new comers, and veterans alike. DO SOMETHING ABOUT THIS.
LOL has come a very long way over the past 6 years of me playing. I've seen this game grow to feats unimaginable, and it is an honor to be able to say that I've been part of its growth for so long. But RIOT and the developers need to make a better effort in its matchmaking. Or, just change that statement up top to "You will get handicapped games sometimes, sorry".