Does anyone know why Hecarim is being nerfed?
Passive actually relevant right now with the garbage minions.
Mana cost on Q still high from the last nerfs hes had.
From my knowledge is occasionally played with a decent win rate. No glaring numbers like Brands play rate/win rate..
Nerfing HP when he is a primary team fight engager that needs to damage soak.
And giving crappy compensation by giving his E the ability to ignore units.
If Hecarim cant have his passive remain why can
? He has a near instant dash and 2 hops that make him untargetable. Plenty of mobility and escape to deal with anything he wants... AND all Fizz has to do is get 30 to 40% cdr and have those 2 Hops and Dash on a constant 5 second cooldown while Hecarims charge ACTUALLY has a cooldown restraint...
