What Influences A Turn Around?
Link to the game: http://matchhistory.euw.leagueoflegends.com/en/#match-details/EUW1/2133442658/202141541?tab=overview
I was playing a game today where I was XIn Zhao top. For all intents and purposes my team was losing early on; we gave away first blood, the enemy Kha'Zix essentially camped our bot lane and our Rengar wasn't ganking. Our Kog'Maw mid was doing alright and I was against Nasus top so I bullied him in lane. By 20 minutes in it was 14:6 to enemy team, and they had taken both dragons, with a gold lead of about 2k.
However we managed to turn it around. I decided that I would have to build tanky since we had no other engage. I told my team that I would engage by jumping on someone and ulting and popping Randuin's and that all they need to do is follow up while they enemy were distracted, I knew I would end up dying. It was a normal game, so I didn't expect much cooperation or game sense, so I took it upon myself to essentially shout orders to my team; not flaming, but directing them what to do.
By 35 minutes we had a 5k gold lead. We ace'd them a couple of times but none of our lanes were ever pushed to get an inhibs so I told them to get side lanes towers and baron. I realised the enemy Katrina was causing us to lose fights as she would wait for my team to follow up and then ult, so I told them to focus her, and eventually even though she had Zhonyas we sacked her.
The point is, I was wondering what influences a game to turn, and how can you actively turn a game. I don't claim to be a good player, in fact I am average at best. I have only been playing for 6 months, and I haven't even started ranked yet, and I wont say I carried this game because I didn't win my lane even though I probably should have, but I feel like I was able to actively win it for us.
Any thoughts?