AAURF stupid imbalanced
Question: why did you nerf Sona damage by 10% (lol q does 160 base damage + 50% ratio -10% damage at max rank) but don't nerf people like Twitch or Blitz who do actual damage and have cc (or easy time hitting damage/skills) that have higher burst damage?
I don't understand the balance for AAURF this year. I feel there are way more prominent damage people like EVERY stealth champion, Hecarim (and every other high damage auto hit ability champ.)
Why is Sona nerfed (as well as other champions) when they are already poor performers in the regular mode compared to other champs who over perform in AAURF. Pls just give us 10 bans before random picks. It's obnoxious as fk when you can't balance a mode you /actually tried to balance/ instead of leaving it broken since you clearly won't balance /every/ champion.