No more "simple nerfs" and "simple buffs" patch notes
Historically, the patch notes have been an excellent source for information on the (a) motivation and (b) details regarding nerfs and buffs to champions. In recent patches, Riot has moved toward consistently including two sections in its patch notes: "simple nerfs" and "simple buffs."
While developers occasionally post videos - and Meddler and others are often helpful in clarifying some of the thoughts of Riot - the patch notes are likely the most widely read means of communicating with players about the meta and champion directions. By relying on these "simple" sections rather than articulating the motivation behind a champion change, several problems arise:
- Players feel frustrated because they feel like communication is one-way.
- There is no way of players assessing whether Riot has successfully accomplished what they intended since the motivation is unclear.
- Buffs/nerfs are perceived as a way of moving win rates rather than reflecting deliberation about mechanics
Two examples of this are found in the recent changes to Tryndamere and Talon. Tryndamere's E cooldown was buffed and Talon's W return damage was nerfed. Both were described under the "simple" sections. What problem the Tryndamere change intended to address is unclear and Tryndamere mains anticipated this resulting in future nerfs (he is currently #1 win rate Jungler in Platinum +). Similarly, while Talon is too strong in many ways (waveclear, perhaps dueling), the current nerfs to his W are unlikely to lower his win rate given his reliance on Tiamat.
This is all to say that the extra effort necessary to explain each change in a patch note can help the League community provide more feedback to improve the game while decreasing frustration on the part of players.