Not Every Champion Is Supposed To Be Good In Every Elo

Whistersnivet·10/16/2018, 2:43:57 AM·4 votes·1,649 views

New players are not as good as people that have invested a lot of time in to League Of Legends (obviously). But for the vast majority of us player being in gold elo and below, the balance team sure loves to ignore us.

Here's the thing: certain champions are designed for simple players. Not every champion is supposed to have equal winrates everywhere. Sometimes that happens, but not usually.

Example: Someone makes a post about how Garen has a 53% win rate in silver and bronze, and says Riot should nerf him. The main response he gets is "He has a terrible winrate everywhere else, so that would just make him weaker in higher elos." But that's not the point of Garen. Like it or not, you can be a Diamond OTP of Garen all you want, but that isn't what Garen is. Champions like Garen and Annie are specifically for players that aren't mechanically skilled enough to outplay them. So while the win rate and play rate for Garen is high in low elo, and win/play rate drops exponentially in higher elos, there's one thing nobody seems to realize: Challengers don't want to play garen. It isn't that he is weak, it's the champion himself. He is a basic champion designed for basic players. That's why he should be balanced around low elo players.

Base your nerfs and buffs around a targeted audience. Garen Annie Teemo Should be balanced around low elo's because, essentially, they are tutorial champions. They are not meant for higher elo's, and unless they are absolutely broken, no matter what happens, they will always have a low playrate in Diamond+ even if their winrates are near or above 50%.

Another example would be Ryze. Ryze is specifically an Esports/high elo champion, and should be nerfed/buffed as such. His goal should not be to have a 50% win rate in bronze, because then, with the kit he has, he would be near 100% pick or ban in higher elo's. Remember Kassadin?? He has abysmal win rates in bronze, but that's to be expected. he is a skillshot and kite-influenced mage champion who's ultimate requires good team play to have any effectiveness. Obviously, lower elo players usually don't play him near a good enough level to make him anywhere near good win rates.

TL;DR just read the post. [slayer-jinx-unamused]

6 Comments

chipndip110/16/2018, 3:06:36 AM4 votes

No

Some champs can be simpler or harder. That's fine. You shouldn't design a champ to be bad to master the game with. If you go into it with that mentality, that's the wrong mentality.

Not every champ should be easy to play in low elo, but if you aren't viable in high elo, you aren't worth learning since the point of the game is to climb elo.

Shukr4n10/16/2018, 3:54:36 AM1 votes

And then comes tristana

The Highest Noon10/17/2018, 3:29:38 AM1 votes

Every champion should be good in any ELO. You're misunderstanding placement with skill-level. Not every person can play every champion, but every champion should be playable in every tier. There is no other option.