Items from that past that would be absolutely busted now

Eedat·2/19/2017, 10:22:57 PM·3 votes·468 views

There really isn't a point of this thread except just for fun. The game was different back then so they may have made more sense at that time. Or maybe they were just broken/stupid and removed for good reason.

This is just for fun

I'll start with just a few:

Sword of the Divine Recurve Bow + Dagger + 800g = 2150 Gold (Total) > +45% attack speed

  • Passive: This item does not grant any attack speed while on cooldown. Champion kills reduce the current cooldown by 50%.
  • (Active) Unique: You gain 100% attack speed and 100% critical strike chance for 3 seconds or 3 critical strikes. 60 second cooldown.

Could you imagine this thing right now? Full Lethality with 3 guaranteed crits? Jesus Christ.

OLD The Black Cleaver The Brutalizer + Ruby Crystal + 1188 Gold = 3000 Gold (Total) > +250 health > +50 attack damage > +10% cooldown reduction > +15 armor penetration

  • Passive: Dealing physical damage to an enemy champion reduces their armor by 7.5% for 4 seconds. This effect stacks up to 4 times.

So pretty much what you had was BC that gave the full 30% shred from only 4 stacks plus 15 flat armor pen. LOL

Oracle's Elixir: > 400 Gold

  • Consume: Grants detection of nearby invisible units for up to 4 minutes or until death.

I'm aware that the current warding system is designed around this thing not existing, but could you imagine how broken it would be right now? You cant just buy more wards anymore. Literally gamebreaking.

Thats just a few. I'm not going to take all the good ones and leave you guys with nothing to work with :p

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