Addressing Toxic Champions - Tryndamere
League for the most part, is a balanced game, with a fun variety of champions to choose from, but every now and then, some totally broken champions seem to slip right through. With the arrival of the Juggernauts a few months past, along with the ADC update, it brought some old champions back into the scene, but not necessarily for the better. League is a game that's balanced around the competitive scene, and unfortunately, we are not all talented players that play this game for a living. A handful of champions are tearing up the ranked ladder, and are toxic to the game's integrity. One of these champions, and i'm sure many people will agree, is Tryndamere. He's not actually very popular, with about an 8% pick rate, and a 50%ish win rate. The 3 shot crits are fine, but the 7 second invulnerbility is not. My suggestion to fixing this ult is giving it some kind of restriction, to punish backdoor. I suggest making it: "Unending Rage, 100 Rage, XX(X) Cooldown. Tryndamere goes into a battle fury, refusing to drop below 1 HP. During this time, Bloodlust (His Q) will cost no Rage. Tryndamere gains all benefits of full Rage while this is active, regardless of current Rage, and loses 10 Rage per auto attack. If Tryndamere does not attack within 3 seconds of activating Unending Rage, the effect will end. Unending Rage has a maximum duration of 10 seconds"* With this change, Tryndamere would be unable to just press R to survive a guaranteed kill, or to just run away. It goes with the reckless berserker theme, berserkers don't run away from battle, they thrive in it. While in combat, This would technically be better at certain attack speeds, as it would last 10 seconds at 1.0 Attack Speed. While Tryndamere could still use it to run away, it would only work for 3 seconds.
*Post-Additions