WE NEED TO BE VOCAL ABOUT THE IMPENDING 10 BAN SYSTEM
Our ultimate goals for 10 simultaneous bans are: to make champ select fairer for everyone, to give everyone more control over the ban phase, and if possible, to lower the time it takes to get to game.
I'm curious on why the new banning system is anti-clarity/control, removing the knowledge of 50% of the bans does not help improve player control - I'll give an example of this by showing how the new system does not stand up to this task even in the provide explanation
Feel like running Tryndamere top? Ban Teemo.
Say a player does this and bans Teemo, now how do you think they would rate the clarity/control the player is given in the ban phase if they later they find that Tryndamere was banned?
Another point made as a bonus for the simultaneous 10 ban system was that players are not forced into meta bans because it's equal ban power >Simultaneous bans also remove ban order in champ select – meaning there’s less expectation to be forced into removing meta bans,
If you're the last person to lock in or hover a ban and you see no one else is going to ban a meta champ the pressure is still there, it's didn't go away and that pressure is even greater in this anti-clarity system when you don't known if your foes would ban the champ
I feel like this is turning league into a gambling match and it seems Riot themselves also feels this way at least a bit >✘ Duplicate bans might feel like a waste ✘ Lower strategic intent
Riot themselves understands there is less strategic value in bans and that players may feel that their bans are wasted - aka - for them ban phase was a waste of time
I don't understand how this is the road they chose to pave and I hope they come to their senses and choose a different one
EDIT 1: I'm curious to hear why you agree or don't agree with this choice of layout for the 10 ban system!!!
EDIT 2: I understand the "why" Riot picked this version of the ban system, what I don't understand is why they value the boons of this version over it's negatives, I guess it comes down to what I wanted the 10 ban system to do and what Riot wanted it to do.
I wanted the 10 ban system for champ diversity and I just thought that was what the majority of the players base wanted it for as well...