Why can't Riot create a personal ELO ladder system?
They have a mountain of data on players, KDA, Kill participation, damage dealt/taken/mitigated, wards placed, objectives taken and many more items but instead of an individual ELO ranking system they have a crap system that drives people out of the game. I know 5 people PERSONALLY who have played the game and have, after some time, quit because they cant climb. They have become infinitely better at the game, at the mechanics, at warding but it only takes one person on the other team Smurfing from their diamond, or one Jinx that thinks she should tank the tower and minion waves ... repeatedly, and blame the Jungle of course, to throw the game. Your ranking drops not because you but because of others. Its driving people out of the game, me included. I really have little desire to play now as I stated in another thread.
I have 2 mathematicians that work with me on predictive analytics of real life events with a LOT less data and they have both played league and they don't know why Riot has this system that punishes players for the actions of some random feeder. "Its not that hard," they say, "to create a real predictive analytics system for ranking players." So I can only conclude that Riot doesn't want to.
Why?