Regarding the Player Behavior Article

NekoTipcat·12/17/2014, 11:06:18 PM·2 votes·615 views
Player Behavior Design Values: Reform

So regarding the Player Behaviour article. So I've posted this in the article and I decided to expand it here, hoping it will get more attention.

"Skill improvement and ladder progress -- Playing to get better at the game and have fun climbing ranks" " Playing to get better at the game" This is where everyone drops the bomb, because if you try to help wether it's in a nice tone or a cruel tone they don't take it in and only backlash it. So please Lyte where does the "playing to get better at the game" come in?

If the community can't take criticism, and I might be toxic but my toxicity usually comes from me trying to help someone and then they backlash it in my face so hard. So I'm just supposed to stand there and take his shit? When all I wanted to do is help him so he doesn't do that mistake and at the same time help me by correcting his mistake that he might do 10 times or 1 time, this is in order to make us win not because I'm downlooking or consider myself the best or better or to just be outright cruel and make him feel bad about his mistake it's about making us win which is the point even though you can't win every game.

"have fun climbing rank" It's not fun getting shit only for offering advice or telling the person don't do that since it's obviously not working. I think this is a step in the right direction but it's far from good.

2 Comments

Kasara12/17/2014, 11:11:47 PM2 votes

I know the feeling. People are so insecure to the point when you offer help, they will lash out and blame others instead. When RIOT said only 5% of the community is super toxic...yeah... I don't know where they are pulling those statistics because in most of my games, it's at least 2 or 3. It's worse when you try to tell them something and they continuously do it. "Don't engage on him. He has a perfect KDA and you have 0/20/2"... Again, I hear ya. Sadly they consider 'both' as toxic in most situations.