@Meddler Your comment on Zed, would greatly appreciate a reply Best Zed NA
In your recent thoughts for 08-29 you said this: "While it would be cool to see Zed we don't have the room to buff him in regular play"
Zed's Arguably the most difficult assassin to play in master/challenger+ and here's why; Weak lane-phase, very low kill pressure on seekers rush + barrier. Poke champion pre-6 in a meta where control mages start with more sustain than your poke will ever do. Severely gated by W cd in the early-game, doesn't have a passive unless you are winning lane. R snap-back ruining his late-game, his late game being ruined by the Reaping mechanic for the sake of making him a more niche pick(which btw the only ad mids we have are Zed and Talon where you turned talon into a roamer therefor made them different), passive being broken for low elo by making it easier to kill without landing Q at the same time easier for them to farm, and useless for high since at high elo understand they can out-trade a zed really hard early-game and out-push him if they get low to recall and get all their hp/pots back meaning Zed never procs his passive on his opponent early unless they messed up badly somewhere.
Since Zed is clearly unfun to face in lower elo and unfun to play because of how weak he is at high elo, I think Zed could use a small update like the one you recently did to Fizz.
First of all his passive is a lot of burst you do not see which makes it feel like dusk-blade, It may not be overpowered but It could be frustrating to play against. Why don't you change the passive to offer either his old %AD back which would tone down his snowballing and fix how awful he feels late-game, or make it move-speed while unseen based on a % of your Bonus AD, basically what this would grant depending on the numbers would be very low early-game meaning he would not take away from Talon's Identify, but late-game help him get flanks off while allowing for 6 items more easily, but the catch is good wards will slow him right down and he also wont be getting the passive in fights. I'm pretty much saying Zed hasn't been a lane-bully since season 4 and shouldn't be, so rather being the best LATE game assassin would make a lot more sense as well as making him that niche pick when you want a AD midlaner but also want to scale with an adc on your team.
Secondly, Okay, so he just lost a huge portion of his burst where do we move it? The answer is actually by buffing the Q ad ratio by 0.1 and the e ratio by 0.05. These are low however can easily be changed and balanced accordingly. Zed will be even more reliant on landing Q's. Early game he will have less burst at 6 without the old passive however it scales better because we want him to be that late-game assassin.
Thirdly, W cooldown could probably still use a buff by 4 seconds as he will now have less opportunity without the passive to W swap in early for the kill.
Last and most importantly, The snap-back delay is at the very least way too high. Leblanc has 0.2 snap-back delay on her basic mobility spell which is way lower cooldown than zed's ult. Ever since the snap-back delay was added it really cutdown Zeds outplay potential for the sake of making it easier to stop his lvl6. That's fair that his lvl 6 was too hard to stop, but is his lvl 16 that hard? Late-game is grouping stage and Zed really struggles to do anything beside w e q most of the time because there's too long of a window for the enemies to KILL let alone have a big enough window to cc you. They have 0.75 sec to react to the Zed R + the amount of time you spent going in. The snap-back should scale down with each point being gone at level 16. I don't think that will be an issue and if it does i'd at-least settle for 0.2
Disclaimer: I'm not trying to be bias at all towards Zed, I'm just acknowledging he's not balanceable in his current state. I'm looking for ways to power him down early and power him up later because I get riot wants assassins to be a strong early class that fall off later, but Zed cannot be strong early or else he's broken so update his kit to be more fair for use zed players who picked up the champ because we loved how he felt outplay wise, but also more fair for his opponents who struggle against him in lane.
one last thing: Bortk Zed killed slower but felt nicer to play, there's also the possibility of making bortk his rush item again which means since he'll have to stay in range of your for almost the entire mark to 100-0 having snapback is pointless