First impressions on thr new Singed

M4nTiCoR3·11/6/2014, 3:03:41 PM·13 votes·2,983 views

Figured I'd start a discussion on the new singed. In case you missed it, he was recently given new artwork, in game models, and some minor tweaks to his kit.

Tweaks...

  1. Flinging enemies into your glue now applies a brief root/snare. This is nice but requires some telegraphing to set up in many cases.

  2. Fling now throws the enemy into the air for 1 sec instead of applying a breif stun on the landing. Its almost more of a knock up/displacement and feels like a nerf to me even though riot comments otherwise in their notes.

  3. ULTIMATE has improved stats on final rank upping from +60 to +80 on all his plethora of buffs. CD is not affected, nor are any of the stats at other ranks.

After a few games with him last night, I can say he doesn't really feel more powerful. His ability to peel hasn't been affected much with his toss, but it isn't nearly as effective at cacatching people out as it use to be. The brief stun on landing allowed your team to Jump on victims much more reliably. Now they can act as soon as they land, using flash and other abilities to survive or fight back to some degree. Makes it much more dangerous to fling the wrong enemy into your teammates than it was even before.

The glue root combo is a neat idea, which I feel riot used to justify the loss of the stunning on landing, but it feels clunky. I'm sure with practice it will get better just like it takes practice to fling auto...but still, a root isn't the same as a stun and the wind up and cast speed of glue clearly telegraphs your intentions in most cases. It can be used when chasing to better effect, but not as useful as an initiation tool or for catching people out of position.

His ultimate buff wasn't super noticeable in the games I played, but I didn't get to use it much at max rank. There was no change to earlier ranks of this skill.

What are your impressions? Any high level singed players out there with good comments or feedback?

30 Comments

Yfrappefort11/6/2014, 4:40:33 PM13 votes

Honestly, I'm still waiting for the removal of the mana cost on his ultimate. It feels stupid that his ultimate gives mana regen when the cost alone nullify that.

SnowFall11/6/2014, 4:20:41 PM12 votes

It's just too funny that it's only 1 second root and it's really hard to make that combo even on a stationary target. Meanwhile Morgana has her fullscreen 3 seconds root...

MTempty11/6/2014, 9:37:53 PM9 votes

I'm a Gold Singed main. Have many games on multiple accounts. The adhesive snare is useless, because Adhesive is STILL too expensive to use in lane, has a cast time in which Singed must telegraph his intention, and thus causes Singed to be unable to catch his target. If I use the slow on someone, i wont be able to catch them in time to fling them back in to the pool. Furthermore, I cannot catch people without the slow without burning a summoners. the fling change is a straight nerf. This shouldn't be a debate. They moved intrinsic power from E to W. As mentioned however, the W buff is inconsequential. Unless it interacted with other knockups, which would make it a huge teamfight/synergy buff. I will note that the already smooth AA animation is now super fluid. Sky auto is trivial and simple now. I will note the rank 3 ult buff makes me feel great. definitely appreciated. Would like fling nerf reverted.

Yodzeity11/6/2014, 4:23:53 PM5 votes

I still miss the old CC reduction on his ult, I mean he needs it the most, he buys item 3009 not mercury.

M4nTiCoR311/6/2014, 5:09:54 PM5 votes

I agree with the comment on tenacity being sorely missed. I was suprised to see having been gone off and on that we only have 2 items in game that provide tenacity now.

2?!?! That's it. And only mercs are really viable on Singed. I almost feel forced into them anymore even when I really want swiftness. I may straight up try taking cleanse instead of ghost from now in just to compensate. I'm not sure what else to do.

Drunk Rummate11/6/2014, 4:27:43 PM4 votes

The brief stun on landing allowed your team to Jump on victims much more reliably. Now they can act as soon as they land, using flash and other abilities to survive or fight back to some degree. Makes it much more dangerous to fling the wrong enemy into your teammates than it was even before.

The glue root combo is a neat idea, which I feel riot used to justify the loss of the stunning on landing, but it feels clunky.

They stated that the duration of his fling CC is the exact same. They just made it so that the animation more accurately reflected the duration. Flinging people has the exact same effect as before (unless they land in the glue thing, of course).

SoapyTrout11/6/2014, 4:11:17 PM3 votes

I probably don't qualify for the 'high elo' feedback, but I mained him in S3 in Silver. He was already underwhelming and hearing your feedback is discouraging. If anything it sounds like he got nerfed. Why the high cooldown on his last ult? Is it that much better? Singed feels like a fling bot these days, his poisen doesn't act like much of a deterrent in lane and since the ghost nerfs, singed is very average in the category he should be scary in.

M4nTiCoR311/6/2014, 5:50:58 PM2 votes

There was a comment about them attempting to fix a bug with fling in the notes. They said to let them know if it persists. I thought I might have seen that too but wasn't sure enough to report it yet. Looks like fling may still be bugged too...sad panda days for singed. He may look more dapper with real shoes instead of pizza feet hut he still plays like a garbage it seems. I was really excited and hoping this woukd mean I coukd bring him back. I nearly climbed out of bronze in season 2/3 playing proxy singed before they killed what felt at the time the only viable and fun way to play him.

M4nTiCoR311/6/2014, 4:31:09 PM2 votes

Yeah it woukd be nice if the root increased in duration with higher ranks of glue maybe? Idk. He feels even less useful than when they took the bat to proxy singed and threw him in a ditch "Casino" style. (For those of you who get the refrence...yeah, you know what I'm talking bout)

MrBuffington11/6/2014, 5:32:14 PM2 votes

Yea, I've only played one game with him since, but I was hoping that the cast times would be low enough so that I could throw out my sticky trap while the enemy is mid air being flung (I don't think you can do this, or maybe I'm just bad).

Also, is it just me or is his fling bugged? Sometimes I would E a target and not press anything else, watch Singed go up to my target and just auto or do nothing, or the fling animation would start and they would just walk out of it.

LockonMe11/6/2014, 11:59:00 PM1 votes

I feel like he got worse because I just played against a Fiora, running did not work, even with ghost.

Torrence11/7/2014, 2:17:00 AM1 votes

I have played quite a bit of Singed before. Used to be a main. I think the Ultimate should have received more early game power. It would have made more sense with a 40/60/80 route. I do feel that early on, it could have a bit more impact. As far as the fling into mega adhesive goes, I think it rewards players for setting up plays by placing the mega adhesive behind them in their combos (it feels nice when you pull it off). See the problem before was that the adhesive had no value early on. No one would even put a point into it until level 8. I think Riot was attempting to create early game value on the mega adhesive that the ability was really missing early on (it may have been a failed attempt). What might assist this combo is if there was no cast time to mega adhesive (so you could do this mid-fling). Might be a little op but I would at least like to see it would look like perhaps on the PBE.

For the art work, I do think his ability icons look much more cartoonish (the ultimate especially). It really goes against Singed's feel which is anything but cartoonish. I feel that there could be some slight adjustments made to make the icons look much more fitting.

M4nTiCoR311/7/2014, 2:39:58 AM1 votes

I honestly barely noticed a difference in his look in game. Yeah its better if you zoom in and pay attention, but it's not like night and day different like say...old soraka vs new soraka. That was one fugly bitch back in the day. Scorpion head. You know what I'm talking about... wink wink.

I'm just sad his kit still feels broken and old amd not realy viable except as a funzie gimmick that wont play competitively. Makes me cry.

DUDE BRO11/7/2014, 7:22:53 AM1 votes

The stun removal is so it doesn't make the root useless.

The root is a nice addition but how useful would it be if they were rooted, but already stunned from the fling, so essentially the root did nothing?

Putting the stun into the fling means it gets the whole duration off, then they can land in the goo for longer CC.

M4nTiCoR311/6/2014, 4:35:03 PM1 votes

Wrong. It is not the same. The enemy may be out of the fight for the same duration, but they are untargetable by your allies while in the air. Before I'd you caught a cocky ADC in the front line and flung them into your team they landed and we're stunned for a brief time. No flash, no blinks, no clicking on Thresh lanterns, no saving them. Now as soon as they land they have a chance to escape, small as it is. This is more true in pugs at lower levels of play where people don't react to snap situations as quickly as they should.

M4nTiCoR311/6/2014, 4:37:04 PM1 votes

I don't believe I stated anything about a change to his ultimates cooldown. Should be the same as always. I think the one poster in the thread was just complining about how long it has always been. But idk for sure.

TenSlashTen11/6/2014, 6:34:09 PM1 votes

after the removal of tenacity singed become a worthless sack of shit honestly. you're forced to go 9/21 and merc treads to even make up for it somewhat. That or you run the risk of being kited to death lol

Junkο11/6/2014, 7:30:43 PM1 votes

Fling now throws the enemy into the air for 1 sec instead of applying a breif stun on the landing. Its almost more of a knock up/displacement and feels like a nerf to me even though riot comments otherwise in their notes.

It's a buff to Yasuo so they can nerf his numbers more

RIP Tenacity

M4nTiCoR311/6/2014, 7:33:14 PM1 votes

Honestly, it acts like a knock uo, but I'm not sure it will trigger yaos ult

ILoveTiramisu11/6/2014, 8:58:12 PM1 votes

But at least he is funny as the fuk to play. He is really strong against melee champ, but you must know a lost of hidden singed mechanics. (It's 10 difficult because he has hidden mechanics you don't abuse.)

2xHero11/6/2014, 11:08:12 PM1 votes

I think Singed will still need some more changes. On top of the nerfs to proxy farming in general and the direct nerfs to Singed (removal of CC reduction, nerfs to fling damage..) the buffs to Tiamat and Ravenous hydra make it a lot easier for more typical, high damage top laners to counter his split pushing which was one of his signature strengths.

M4nTiCoR311/6/2014, 11:10:06 PM1 votes

And there you have it folks. Singed was nerfed further into oblivion...except on a team with yas.

hgjkdlsaf jeldvb11/6/2014, 11:24:59 PM1 votes

I find that the biggest problems are teams that have lots of slows. Slow resistance on his ult would be a decent compromise to not giving him the free tenacity, and still helping him overcome an otherwise massive auto shutdown case.