Suggested Aatrox Buffs.

D0P3ST·12/12/2016, 2:53:05 AM·1 votes·993 views

Currently Aatrox has the highest playrate he's had since release at 2.15%, but is at average 41% winrate.

I have played about 15 games of him so far, and I think his main problem is the damage output. Since the passive is never consistent, he feels now like a much weaker Illaoi.

Recommended Buffs:

All up for discussion*

  • Passive:
  • Hellbent = Increase of 10% bonus AS per level, now (30% / 40% / 50% / 60% Bonus Attack Speed at levels 1, 6, 11, 16) and increased base AD increase to 30% while Hellbent is active, as well as now draining over 5 seconds from 4 seconds. Now resets on jungle monsters. This would make it Aatrox a more clear threat while it is up, as well as make it easier to team fight and keep it up while jungling. even if this is too much, it atleast would be interesting to see Aatrox in the competitive jungle since he will most likely never be seen in the Top Lane competitive meta.
  • Dark Flight = Increase AD ratio to 120% from 110%, for similar output when compared to most other Q abilities on other Bruisers, but it still being harder to hit and has a longer CD, example Irelia or Darius.

  • W [Toggle]:

  • Increase Blood Thirst healing by 15 health at all ranks, now 45 / 60 / 75 / 90 / 105 (+5% missing health) on-hit. To compensate for the health cost back on Blood Price. Increasing the missing health could be better, but since Aatrox already has good scaling with tank builds now, the base heal would help with early laning without increasing his already solid late game by too much.

  • Blood Price now costs 30 health on proc, and now deals (+100% bonus AD from 75% bonus AD) on-hit. Also for consistency, on-hit damage now works with lifesteal. This would add more risk and management focus back to Aatrox, but I think it would be justified and make him more interactive to play again. I mean, it is called "Blood Price", yet it costs nothing to use it now...

  • Blades of Torment = No longer costs 30 health. I don't think the free poke would be a problem, since the CD is pretty long to build Blood Well and the health cost for Aatrox will now be higher overall with the cost being on Blood Price instead.

  • Massacre = Aatrox is now ghosted and is granted 10% / 15% / 20% bonus move speed when moving toward enemy champions for the duration. This buff maybe not necessary, so over all not needed probably. Even more than before, Aatrox's R feels like a pure burst, plus steroid, like a never offering much unless Hellbent is active, which is fine for now.

Love to hear all of your thoughts! I may be wrong, but Aatrox feels worse to play right now than Urgod, lol!

STAY FREE,

Glogtrot

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