[Rework thoughts for Gnar] (I'm a Gnar main)

Jigglypuff·5/4/2018, 11:13:32 PM·1 votes·737 views

Hello, I started this thread because I understand Gnar very well and you might understand the reasoning behind me requesting looking at a rework for this little feller after you hear my argument.

Gnar is fun to play and he is different ex: (Transformation into mega Gnar) but this is the exact reason the champion needs a rework and I am understanding league of legends more and more... it is very hard to control a champion that you are not in full control of, so zed always has his full kit; however Gnar has to sit back and wait... build up his rage again or what???? sometimes it is hard to know what to build on gnar because I want to be relevant in team fights.

Team fights can break out when your team gets engaged on and you can't expect when that will happen always, but you won't have mega Gnar ready every time, so you try to build damage for mini Gnar, so you can fight in those fights, but this hurts mega Gnar because you are not itemizing for mega Gnar too and utilize that part of your kit to the best of your ability.

I typically build Black cleaver/PD or Botrk depending on what I'm against, so I can utilize mini Gnar in late game teamfights that break out, but Gnar as a champion is just in need of a rework because you can't utilize your kit all the time... that means your power is quite weaker than most champs unless Gnar is over tuned and this is why a lot of newer players are not so hot with Gnar in ranked

46%winrate one of the lowest winrate top laners

-Another thing about Gnar is his rage is so telegraphed, people know what to expect and your power spike doesn't matter from the transformation anymore... it was good when people did not know about the champ or how he worked, but now he is quite lacking;Furthermore Gnar has cooldowns on top of Rage cooldown/buildup champions like Zed only have to wait for cooldowns.

Thoughts????

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