Why does ranked keep us at 50% winrate?
Shouldn't we naturally approach a 50% winrate equilibrium when we get to a rank we deserve?
If I'm way better than bronze tier I'm obviously going to carry my games (except for a few when I play poorly) and then expect something like a 80-90% winrate.
As I rise through the ranks players become more skilled and failing to carry or being outplayed could contribute to losses, so my winrate should fall.
When it gets to about 50%, I shouldn't be climbing anymore anyway. I'll win about as many games as I lose, and assuming my MMR is constant, net LP change would be 0 and I'll stay roughly where I am.
Is this how it currently is? I've heard people in the past say that Riot specifically pairs you up with people depending on whether you've won or lost previous games to keep you at 50% winrate.