What happened to Zileas's design philosophy?
No like can we talk seriously for once?
http://forums.na.leagueoflegends.com/board/showthread.php?t=293417
I mean you literally followed this for years and years, and reworked champions according to this philosophy and a lot of them made sense : power without gameplay, unclear optimization, anti-fun and BURDEN OF KNOWLEDGE
https://i.gyazo.com/2e6683e29a799b3083cc8c69a9a1d702.png
holy shit, what the fuck is Aphelios? This guy is even worse than invoker
https://i.gyazo.com/5427913a6a4fe09727e45524796ca720.png https://i.gyazo.com/9df96e583f182e5b99ec87fbf3d84815.png
Seriously what happened to this?
why do we have champions like qiyana, aphelios, senna with so much bullshit and essays for their passives?
https://i.gyazo.com/477d8d5fa124f495021e1d5c04363c37.png
is this a joke? I can't even tell
.
E
is already a very complex spell.
So
and her spells is .... a little too much.
Jhin is i think , the most complex you can go before a champion becomes annoying to understand.
works,
The only thing i observes is 483 dashes and her ult which i took a long time to realise : STUN PEOPLE...
has a lot of little things in his kit like :
"your E is a dash but if you hit an enemy you stun him and throw him behind you , it also gives you a shield, and if it's Wednesday it makes Annie cries cuz her mother died"
Or "Your W target the closest enemys, except when it does not , bu it slows you when you use it, except when it doesn't and it has a duration , except when it doesn't and it uses your passive when available"
Too many rules when you play against that makes it annoying to play.
, the champion is simple to understand :