Crit Chance Counterplay?
Is there any actual way to counter crit chance? I've had multiple games where I've been a hard engage tank or just walking armor (Malphite and Rammus), and there is always this one or two champions that nobody can get to with 50%+ crit chance that just shred my health faster than a Ninja Blender. Every time I play a tank nowadays, I build thornmail b/c of its passive and its massive armor increase, but even that doesn't keep opposing adcs or yasuos or tryndameres or whatever the **** from shooting/attacking me. I kinda feel that crit chance should be treated like cooldown reduction, where its capped at a certain point, say 40%. Is it just me or is anyone annoyed by crit chance to the point where it makes the game hard to enjoy?
and
Which both apply % reductions to autos and crits respectively
On top of that you have
which will make anyone around you attack less frequently
and all that is %health, true damage, or both (
)