Why is SMITE able to provide a 1 time payment for ALL Gods + Future ones (champs)?...
...with a smaller playerbase but League it costs $5296 (number is fictional but I'm sure you understand)?
This would allow new players to purchase all champs + future champs thus allowing them to learn and adapt to the META quicker. I don't see how this as a CON in any way because the revenue the one time payment + new player retention means more skin and other micro-puchase payments coming in (on top of the pro-scene audience growing, etc etc etc).
Can anyone explain this or at least give a counter argument that doesn't involve Riot's revenue (as it would only be a short term loss vs a long term gain)?