What are your ideas for upcoming Taric rework
With the Taric rework coming out later this year (or next year) many of his new abilities are probably set in stone so I was wondering about all the cool ideas Taric fans out there would like to see in the upcomming rework just for fun. My ideas are posted below :)
Passive: Gem Smith You are able to basic attack allied champions. Basic attacks on ally champions give them and Taric a stack of gems, Basic attacks against enemy champs give only Taric a stack of gems (up to 5 stacks). Each stack of gems gives that champ 4% of Taric’s bonus armor, gem stacks disappear after 15 seconds of not receiving any additional stacks. Enemy champions basic attacks consume 1 stack of gems dealing 10% of Taric’s bonus armor as magic damage. The amount of gem stacks given per auto attack is increased with level (+1 stack at levels 6/10/14/18)
**Q: Imbue ** Cool-down: 5 sec
Passive: While Imbue is active basic attacks on allied champions also heal both them and Taric for 5% of Taric’s bonus health
Active: (toggle) Taric releases a healing aura healing himself and nearby allied champs each second at the cost of mana per second
Heal: 10/20/30/40/50 (+10% ap)(+1.5% bonus health) per second
Cost: 15/20/25/30/35 mana per second
Range: 800
W: Shatter Cool-down: 12/11/10/9/8 sec
Passive: Taric gains a large amount of bonus armor while Shatter is off cool-down
Active: Taric shatters his armor dealing magic damage in a 400 unit area around him while blinding enemies facing him and slowing those who are facing away by 40%
Bonus armor: 10/20/30/40/50
Magic Damage: 30/60/90/120/150 (+35% armor)
Blind/slow duration: 1/1.2/1.4/1.6/1.8 sec
Cost: 50 mana
E: Dazzle Cool-down: 16/15/14/13/12 sec
Active: Taric reflects light off his armor stunning the target enemy for 1 second also leaving the target vulnerable for 1 second, if a vulnerable target is auto attacked by any allied champion they take additional damage and the stun is lengthened.
Magic Damage: 30/55/80/105/130 (+20% ap)
Bonus Damage: 30/55/80/105/130 (+20% armor)
Bonus Stun Duration: .2/.4/.6/.8/1 second
Range: 650
Cost: 75 mana
R: Radiance Cool-down: 60 sec
Active: Taric slams his hammer on the ground dealing magic damage to enemies and applying stacks of Gem Smith to allies in a 400 unit radius. Allies within a 1100 unit radius are then granted 20% increased damage and healing for a short duration
Magic Damage: 100/200/300 (+40% armor)
Stacks of Gem Smith given: 3/4/5
Duration: 6/7/8 sec
Cost: 100 mana