Wait a little before buffing Kai’sa again.

Bronze Noob 1·3/11/2018, 1:45:38 AM·45 votes·2,763 views

Give her another week or so before buffing her again. Let players practice her more and find the best role, runes, and build for her. Hastily overbuffing champions leads to problems later on.

71 Comments

ModWulf Helhammer3/11/2018, 2:31:32 AM24 votes

One thing I think Kai’Sa players should stop doing is building Rageblade. You have too low of range to reliably stack it before a fight, and you don’t want to be behind when you get into one.

I’ve found Q upgrade is more important than E first, as the extra missiles add a lot to your DPS.

Baron Barian3/11/2018, 2:18:18 AM18 votes

They made the mistake of buffing Onn after his release when he was perfectly fine, and after that, people bitched for months and months that he's broken. Some still do.

I would never want them to make such a pointless mistake like a needless buff to a new champ again. Especially since I have seen her wreck shit.

Áctual Pepega3/11/2018, 5:36:28 AM8 votes

After I saw some Kai'Sa players on both my and the enemy team my final verdict was : This champ is fcking useless, like, I'd rather have a nunu adc than her.

After playing her once on my smurf : she is actually fun to play, but nothing she does is special, she exceeds in nothing and is overall a very weak champ. On every lane (Top Jungle ADC) she gets outscaled. Every current meta(doesn't even have to be meta, even Renekton will ruin her day) Toplaner, Midlaner and ADC will put her 6 ft under.

Passive : ... A little bit more damage on autos and a 5 stack auto-passive? 2 scenarios : 1) The enemy is dead before you get the 5th auto (or rather the bonus damage was irrelevant for the kill) 2) You die before getting 5 autos off. Or simply put, the fight is over before you proc your passive once.

Q : Meh, it's a fun abillity, but that's about it. Useless in teamfight because the damage is too little on multiple targets, useless in 1v1 because damage is capped.

W : Low damage, high cooldown. All it does is setting up your ultimate basically. If you want to evolve W you have to troll. (Yes Rageblade and Gunblade are enough to evolve but guess what? If you build that on her you are even more useless than she already is)

E : Tristana Q but needs to charge. Can't autoattack during the charge.

R : For what it does it has way too much cooldown. 100+ seconds for a simple dash INTO THE ENEMY AS AN ADC? This ult is designed to int.

Suggestions :

Passive - Make it 4 autos at max.

Q - Either up the damage or uncap it on solo targets.

W : Either up the damage significantly or lower the cooldown significantly.

E : Make it so you can attack during the charge, an attackspeed steroid that needs to charge up is NOT good and since it is so short, MS and Invis aren't good compensations. Unable to attack for 1-2 seconds = Bad. A very little MS steroid and invis if evolved for 1-2 seconds = Still not worth the "unable to attack" thing.

R : Change it alltogether, this ult doesn't belong to a marksman kit. OR if you have to keep it, make it 20-30 seconds cooldown. Seriously I can't stress this enough : 100 seconds for that ult crap of an ultimate? Cmon bruh.

Final final verdict :

This champ is fun to play, but oh my god please don't pick her on my team, she is the most useless adc/toplaner/jungler, thx

Apocalypsic3/11/2018, 8:33:00 AM8 votes

Kaisa needs ability reworks not buffs at this point, she's actually just awful as a champion.

Karfuss3/11/2018, 6:01:06 PM4 votes

Reminds me of Taliyah. Everyone dismissed her as terrible on release, wasn't until months later people grew to realise how good she can be.

Kai'sa, to me, seems like a lot of her strength is hidden. Rather than just flat out pressing Q with high AD ratios.

OtterlyLost3/11/2018, 3:20:05 PM3 votes

Personally, if they did anything with her, I wish they'd give her a tiny range increase. Just a tiny one. 500 is really hard to play with in any lane besides top and jungle and no one wants her top lane, I know. She actually can't do anything against ADC's like Draven or Caitlyn and midlane most mages will out range her with their spells and with Assassins coming back, most assassins will be able to murder her far faster. I think Vayne even works with 550 and that's considered short ranged for an ADC. Give her 525 like Tristana at level 1.

Mewko3/11/2018, 1:13:13 PM3 votes

Kai'sa absolutely does not need buffs. She is worse than Vayne when fed and there's no counterplay to it. I don't want to have to permaban her. She's now overplayed in the jungle and it's actual cancer.

HouseOfSin3/11/2018, 1:46:41 PM3 votes

Why buff her? If you look at high elo players using her in their ranked games, they're all standing at VERY impressive winrates.

Warrior Princess3/11/2018, 1:47:54 AM2 votes

[deleted]

vgamedude3/11/2018, 3:41:32 AM2 votes

It's okay to gut Zoe into uselessness but god forbid we even wait for a few weeks to see where the holy adc stands before buffing her.

SwiftKitten883/11/2018, 7:36:12 PM2 votes

... ok people, lets looks at this from a logical point of view.

if a champions is released underpowered. they they aren't useful. however at the same time.. they didnt even EXIST last patch. so its not like it's "gamebreaking"

if a new champ is OP then it IS gamebreaking.

also players need TIME to learn how to play a new champ.

i doubt anyone here but me remembers this, as they have no reason to... but when nidalee was reworked in 4.10 i was ecstatic.. i LOVED the rework.

yet many other players who played nidalee were like. "oh nidalee is trash now" when in fact she had to get HEAVILY nerfed in 4.17 becuase she was flat out busted.

as a nidalee main i adapted faster.. but when we are talking about a brand new champ... sure the people on pbe might have some expereince.

but the average person playing her has absolutely no idea..

no one has found out the best way... the best build... there are no properly guides.

if a new champion has "balanced" look winrate when no one has ANY idea how to play them.. it means that the champ is clearly going to be too damn strong once people learn how to play it properly.

so she may not need buffs at all.

even them if she DOES need buffs, waiting a week or two more gives riot a BUNCH more data and will help them properly make the correct buffs so they are less likely to do what they did with Nunu in 8.2 or Volibear in 8.4.

i have zero doubt that kai'sa needs tuning.. EVERY newly released/reworked champ does. but riot needs TIME to not only gather that data but to also decide how to properly execute the proper buffs or we are going to get stuck with another absolutely broken champ.

FilledWithYou3/11/2018, 2:16:11 PM1 votes

No need to buff the buffed during release. Riot always buffs their champions on release.

Venompaw3/11/2018, 10:44:50 AM1 votes

I find Kai'sa OP and really fun to play.

Gamer Gallade3/11/2018, 5:31:07 AM1 votes

Kaisa I find her as a fun champ but damn is she tricky to get down. She shouldn't get a buff again anytime soon and hopefully there is a good build for her after the item 3124 change hits live.

She is strong but she suffers the same problem as every new champion has in the first 2 weeks.

Needs to learn the right way to build and play her effectively

Jofeyy3/12/2018, 3:39:28 PM1 votes

Kai'sa is a terrible botlane adc. But a really strong midlaner imo.

Tusutaki3/11/2018, 9:32:16 PM1 votes

After playing her and against her, I say that is in need for some tweaks. Her 5 hit proc requires a lot of commitment and the additional plasma damage stacks are negligible without any AP. She honestly feels like a worse Jhin and even Vayne. Her attack speed boost feels counter productive as you're forced to wait for the channel to end although the invisibility from her evolved form is a nice touch.

Her missiles are a little awkward to use. I would honestly prefer it be a skill shot or if you want to have a little callback, you could have it function like Old Urgot where if you mark a champ with 3 or more stacks, you can have all of your missiles target it with increased range. Other than that it's description for minion damage is confusing. Would much rather have it deal 100% dmg to minions based on it's mana costs.

Although my biggest issue imo is her Void Seeker stopping at first enemy hit rather than stopping at first champion hit. If anything, if they would allow it to go through minions dealing 50% less damage and lower the CD at early levels a bit then I would be satisfied.

[{quoted}](name=The Wolf King,realm=NA,application-id=3ErqAdtq,discussion-id=cMNqbsVR,comment-id=0002,timestamp=2018-03-11T02:31:32.190+0000)

One thing I think Kai’Sa players should stop doing is building Rageblade. You have too low of range to reliably stack it before a fight, and you don’t want to be behind when you get into one.

I still dont understand why you wouldnt want to build rageblade since without it you would be gimping yourself out of procs and thats not even including it's synergy with Hurricane.

M Dragon143/11/2018, 11:38:08 PM1 votes

I think Kai'sa is fine as is. She is super strong if you are smart.

Fear the Kayn3/12/2018, 4:08:38 AM1 votes

Completely disagree, shes just not good right now. 40% winrate says it all. Yes, shes a new champ and her winrate won't be optimal, but 40% is just too low. Shes an extremely poorly designed champion, because she also has the 'Old Quinn problem' where her ult makes her dive into a fight with a tiny shield and no escape. She might be OK in very high elo (although a lot of high elo players have very publicly said shes shit), but designing a champion specifically for high level play is just poor decision making on Riot's part.

[draven-pose]

GripaAviara3/11/2018, 11:12:19 AM1 votes

Kai'sa doesn't need buffs, and this comes from a player that spammed her.