ARAM "Rebalancing" Feels Awful

Da Reel OG·12/30/2019, 10:55:30 PM·29 votes·12,164 views

Here we go for more baseless complaining!

I feel as though ARAM at the moment has an issue with the buffs and nerfs that champions have specifically in ARAM. I just played a game of ARAM as full tank Mundo and because he takes 10% more damage, the opposing renekton (-5% taken) with 1 tank item mitigated almost as much damage as me, and massively out-utilitied and out-damaged me. The same is said about assassins. Akali at the moment with a gunblade has such a colossal intrinsic damage and tankiness buff that she can legitimately 1v3 without much skill, assuming the enemy didn't buy oracles.

Even Sona, the previous Queen of ARAM, feels absolutely useless as she barely heals (around 5000 per game) and barely shields for that, while dealing no damage.

Does anyone else feel as though ARAM was more balanced when champions didn't have their individual adjustments?

40 Comments

HP Crookshanks12/31/2019, 12:09:39 AM19 votes

Because they balance by win rates of all ranks (mostly unrankeds/irons/bronzes/silvers). Because of that hard to play champions (Akali Leblanc Irelia Qiyana etc.) are overpowered in ARAM when played by experienced players.

rubber ripper12/31/2019, 3:21:28 AM10 votes

It is pretty bad and is an extremely lazy way to force win rates to be 50%.

G0blinSlay3r12/30/2019, 11:40:23 PM8 votes

it's horrid. every match feels dumb. you win or lose with a tiny chance of counter play.

Sona used to delete players with a Q now her auto's do more damage. Anivia was a CC queen The list goes on and on. matches are pathetically short.

Vonyalo12/30/2019, 11:52:42 PM7 votes

Yep, it sucks

Beteljext1312/31/2019, 5:35:29 PM7 votes

I 100% agree, I won't even bother playing ziggs most of the time, feels like i'm trying to kill someone with paper cuts... On the other side of the coin, I never pass up on akali or rengar now... Seems hella short sided on their part, especially because they've had quite a few patches, changes etc since they've touched it. I knew it was gonna be trouble the moment I read those aram changes =/...

EDIT: I think the 1000 range 50% damage reduction was a good idea but the static buffs, nerfs have been a massive failure.

PaffWasTaken12/31/2019, 9:50:58 PM7 votes

👏Bring👏Back👏Aram👏Bans👏

Ztoka12/31/2019, 6:45:28 PM5 votes

Sona did go from pretty effin strong to a weak pos that is pretty useless, except for her ult.. Would be nice to get some middle ground but nope.. Same w/ soraka, healing was just gutted.. Her e is still nice but feels pretty useless yet. Other mage champs start feeling really weak but once you get items, not nearly as noticeable as the healer types. A good irelia/akali in aram can easily 1v5 most comps..

Sightless6612/31/2019, 9:08:29 AM2 votes

Does anyone else feel as though ARAM was more balanced when champions didn't have their individual adjustments?

Definitely not. You had champions like 70% winrate Sona who were just ungodly strong. Poke mages were stupidly overpowered and every champion was good or bad based on how they could react to being poked. Sustain tank like Mundo? Very good. Any assassin who can't engage in a single lane? Extremely terrible. The balance changes, particularly the nerfs, opened up way more options.

That said, I do think they overbuffed some low winrate champions. I don't think anyone would dispute that Akali and Qiyana do not need the excess of damage they were given in order to have some success.

El Condor Pasa12/31/2019, 12:26:15 AM2 votes

I think the nerfs are mostly fine, but the buffs completely unnecessary.

G0blinSlay3r12/31/2019, 9:26:49 PM2 votes

There is a disgusting pattern with re rolling. That will ensure you get a champion that can barely survive and is driven by the MMR system. This is a frustrating pain in the butt.

Before you say "idk sounds fake" 6000 aram matches. i was also the 1500 dominion EUW Warwick.

Edge of Daybreak12/31/2019, 3:44:06 AM1 votes

All I want to see is a change to oracles where it only works against traps stealth in general. We could then revert the buffs to stealth champions now that they can actually use those parts of their kits. Oracles is actually hurting those champions more than it hurts the trap champions.

freeformline12/31/2019, 2:46:10 AM1 votes

Some of the changes are fair, but my main complaint is that all the ARAM-specific number tweaks make it difficult to predict exactly how your champion or an enemy will function unless you have a lot of experience with that champion on ARAM, since their numbers are different from how they are on other maps. Healing in particular is pretty deceptive because of the (largely justified) cuts to its effectiveness.

FriendlyYordle1/2/2020, 3:45:51 AM1 votes

It's why I stopped playing aram.

Kadexe12/31/2019, 1:50:00 AM1 votes

I think ARAM balancing is close to being "passable" but they need to make a few changes.

1st, Please God give us an item for countering shields. It shouldn't be a great item, it just needs to be decent enough to make teamcomps with multiple enchanters and Archangels bearable to play against.

2nd, they need to embrace making some changes to champions for the map. I think Nasus already stacks his Q faster, now we just need changes like "Veigar's cage doesn't last as long" or "Tryndamere's ult gets a shorter cooldown."

3rd, the Snowball shouldn't apply on-spell effects! Ignite has a 3 minute cooldown and 600ish range and it doesn't apply anything, why does Snowball when it has a <60 second cooldown and reaches across the map? It's nuts.

FRANKENSTEIN 4201/1/2020, 3:53:57 AM1 votes

ADDING a little suggestion; please show us STATS FOR THE ARAM PAGE ON THE STAT PAGE PLS

SiG DxD1/1/2020, 9:07:40 AM1 votes

didnt knew why my mundo with tank items only melted in 0.2 s

Sire Hippington1/1/2020, 6:32:44 PM1 votes

Can't say much about more or less balanced, sona was basically free win, and akali prettymuch a loose in most situations, so it certainly wasn't balanced befor. Haven#t played much after the changes so can't say much about the current state.

However, you atleast knew what to expect, you knew it would be an uphill battle if you saw sona on the loading screen, you knew what to expect from each champ.

Now it just all feels wrong, champs that you#d think strong are weak, champs that used to be bad are strong, some don't do their job anymore(a tank takeing 15% more damage, seriously?) You just can't rely on anything you know from the rift, it all just doesn't feel right at all, which is why i stopped playing aram.

Jennifer1712/31/2019, 3:46:18 AM1 votes

dont quote me on the exact numbers but akali having like 12% more damage and taking 15% less damage (something around that) i mean wtf?

it was a good idea, but knowing riot they favor assassins and certain bruisers way too much. i feel like they do this on purpose to bring players back to summoners rift saying "its not that bad, thats just your imagination. its actually better on SR!"

but thats just my tinfoil hat brain speaking