Is costless mobility a factor in a champion's "unfunness"?
The complaints are high in number, about champions like Lee Sin and Zed. These two, for example, have an amazing level of mobility without being really punished for it, and are very usually seen as frustrating to go against. A few other champions I can think of that are unfun, of the top of my head are:
Yeah, it might be bias. I play mainly melee champions, but I just hate champions with infinite mobility, especially if they can kite without ever worrying about mana because their mobility skill is free.
Speaking of infinite dashes, this guy really makes me want to punch my screen when I see him going through a wave of 6 minions, proccing his Shiv, and almost clearing it completely without any resource. This is especially true if my champion is skill-shot reliant and squishy at the same time, meaning that the more likely I am to land a skill-shot, the more likely he is to dash through me and crit in my face.
Well, melee champion bias again, but this little mofo is definitely one annoying pest to deal with if your champion is MS reliant (VoliStruggle) or if he lacks multiple gapclosers to keep up with Gnar.
Nidalee's poke is already hell to deal with considering that after a tear, her sustain beats Yorick's and so does her range. But if she had no mobility, she would be only a little different from Xerath (Less CC, more utility like vision and heals), and Xerath, in my opinion, does feel like if I die to him, it was a mistake of mine, and I truly got outplayed, a healthy champion (except on ARAM, to hell with you Xerath players on ARAM). Nidalee, however, can become uncatchable whenever the people she bombards get fed up with it and try to catch her, assuming they can't throw enough CC for her to just run off without mana problems.
No comment. Really. An MS GP build of mine could not catch Riven, even with three stacks of my passive to slow her down, Randuins and my ult. I have beaten several Rivens during my days of playing LoL, but I can't say it was fun by any means.
I know Riot toned her down recently, but one does not forget an Akali once she gets a double kill from your bot lane, no matter how nerfed she is.
Then of course:
A ton of mobility and damage put together in one kit, as well as CC and it lets players feel highly skilled when they play Lee. I don't really hate this champion that much, more his players. But I am sure several people here on Boards truly hate the champion himself.
Very smilar to Lee, but with less CC and more reliable mobility (blinks). Plus some Nidalee-ish poke without mana costs, but what I think is most frustrating about him is the fact that he gets to always leave if he isn't chain-CC'd, even if he doesn't blow up his target. (again, mobility related issue)
Some champions I forbid you from mentioning if you disagree with me:
If you think Shen doesn't pay for his mobility you probably play one of the champions above and are in denial. Sorry but a long CD dash that drinks up half of your energy IS costly.
Kennen has two choices: either walk in to restore energy, or run away and bear with the whole energy cost of the ability, which is big enough to be reconned with by itself. IMO the most balanced energy champion, taking in account Shen is Underpowered.
... ... ... ... Really?
So... yeah, what do you think? Is mobility without any drawbacks an important factor when it comes to a champion being fun to go against? Vote and comment if you disagree.
You better dodge all those hooks, because even one landed means a kill.
Katarina as an example (and let's ignore her reset for the moment.) If she uses her Shunpo to attack an enemy, it leaves her very vulnerable until it comes back off cooldown, during which time the enemy has a window to make a move against her. She can use her dash offensively or defensively, but not both in a short time.
The same applies to most other champions with dashes:
