I'm sorry...

Jaykmeit·7/29/2016, 11:25:19 PM·1 votes·567 views

Hi everybody, there is something I want to explain that means a lot and I find it relevant. I have been holding this quite a long time and I feel now a bit stressed so I have nothing else but to let it go through this place because I'd like someone to hear my thoughts about the game through my own outlook. I'm a summoner from EUW that is currently in Platinum V ( http://www.lolking.net/summoner/euw/31258687#profile ), I have created an account on NA a lil' time ago (Like, not any further than four months) and I'd like to share some of my experience with you guys.

I've started to play League of Legends at Season 2012, right when Hecarim came up. It was a great experience to myself. I loved many of the characters there were at that time and I felt really attached to MOBA games since then.

Ever since League of Legends has turned into a competitive game, people started to play such when they found out (Some others naturally have joined because it turned popular by other's possitive opinion about its gameplay).

My first confussion about League of Legends started when Diana Diana's release came up. I knew there were many Burst killers like LeBlanc but however she had a very good offensive/deffensive at early games. My thoughts about it were making me feel a bit disgusted and then I kept thinking that it should be fixed for the next patches. When I thought her "nerf" was going to equilibrate things good enough but I've realized that there was something going on. My thoughts there were on items (RIP Deathfire Grasp).

Patches later, I've noticed that the next champion Rengar Rengar, who was the one that came after Diana caused me a terrible shock and some irritated moods about his simple ways that he had to slay weak opponents. Yes, I do understand that Assasins are made to kill all of those that have low deffensive stats (Specially ADC). However, his gameplay was somewhat...err...let's say it was (And it might still be) practically impossible to react on time against such attack (Would this be a good example of what I am trying to say? https://youtu.be/pnCGx_yaRM4?t=33s )

There've been many, there are still and I consider that some are even more spooky than before (I've noticed that Illaoi Illaoi can deal physical damage based on her target's maximum health %. Also I have seen many building item 3071 , causing me to hesitate about "What sort of deffensive items should I build against such physical damage dealing champion, while she can deal more damage scaling on my %HP and to take my armor off early game?")

I'm feeling overwhelmed of the game at this rate. I've been dealing with lane bullies and there was no exception at all. If those weren't the champions that have been coming out after Diana's release those were the ones that as a matter of fact have been reworked (Juggernauts patch caused a general rampage). Well, if people consider they're okay after all I have nothing to do about it. However, it makes me feel that there is something wrong or rather I am the one (It could be). But I can't find fair at all when a champion does kill someone within a few casts because of the huge damage they can deal, also about advantages that may take such bullies because they are ranged and they have a big sustain or rather a huge damage (Vladimir Vladimir and Gnar Gnar have been topics reported to the forums as far as I know). And y'kno I like the gameplays but I just find all of the champions excessfully strong. It just takes to check the other champions before Diana to find out that they aren't as strong as all of these that I've mentioned.

Also I find certain items quite too much. There are passives that might turn some champions gameplay quite shocking. And until now Riot has done a lot trying to moderate many things that we had troubles with but it doesn't help at all. I have noticed that deffensive items do not give me that much as for to handle that huge damage that 5 enemies can have against you (Specially against "hypercarries", like Yasuo Yasuo or Zed Zed.

Now that I have given my thoughts about why do I find League of Legends at the moment somewhat unfair, I want to give some more sense about why old players are quitting League of Legends (Ugh...While typing this I have reminded of the last 3v3 game, where Malzahar Malzahar jungle was camping on my own side along Darius Darius and Jhin Jhin, countering and harrassing really hard). Yes, lots of people who upload videos say things such as "It doesn't work as a competitive game", "The ranking system does not work at all", "It's boring by its own, simple gameplay", things like that y'kno. But through my point of view it's not about the community at all. It's about its own gameplay we have completely forgot about champions limits and we have excessfully cared about "Not screwing up" in a game and "Teamplay". This is now depending on personal thoughts but I can guarantee that I've had what it takes to carry a game along my partners back in the day. Now, it's all depending on the champions you pick up. You can easily carry a game with all of those champs and that might be a thing to blame to the community but I just can't. That is not paragon coming from someone like me, everyone could be toxic (And I consider that I've been. Afterwards I've realized that it wasn't the right way to treat others if you want their respect).

These were my thoughts, and it's time to you guys tell me what do you think about. Is my stress just foolish or is there something going on with League of Legends?

Hugsies and High 5s. LATA♥

3 Comments

1wolfpack7/29/2016, 11:34:12 PM3 votes

man that was a lot of reading to do, and I have to agree.

I cant count the number of times seeing the enemy team assemble in champ select and think, "damn, were likely losing this game", or "this is gonna be rough" their are a lot of OP champs. if only riot would slow down and spend more time balancing the game/champions and less time worrying about another skin, and another champion, etc..

but I get it, its all about the bottom dollar for them.