Is there any plan to fix minion aggro - movement and maybe even creep block?
You trade in lane, minion aggro on you, you run back to drop the aggro and SOMETIMES there is this one minion that will keep on following you no matter how much you run until you eventually get out of its AA range or something, which can mean that you have already run back to the tower. And the problem here is SOMETIMES. There is no indication on how or when this happens, it appears to just happen randomly.
It's annoying because you have to sacrifice time and laning pressure by running away, or sacrifice HP, and in both cases, it really seems like it's RNG. You can lose lanes just because this can happen once.
Also, another thing is how the minions will just hit each other, and then out of nowhere, one or more minions will just switch their aggro to another minion, forcing you to miss cs in some cases. Another really stupid thing and can lead you to losing gold that can be crucial. It's really stupid that this RNG can cost you lanes.
About creep block, everyone knows how big of a problem it is and it should be fixed. Having to run around a line of minions just to hit that one close to dying and losing it is just painful to watch and annoying and has 0 meaning or purpose.
Seriously, just fix the minion AI. Clear out any old stupid commands, or at least, any mechanic they have, make it consistent, keeping the RNG out of it and let us know exactly how all these things work. Why does the minion chase me? Why does it change aggro? Let us know how so that we know what to do.