Wall of text incoming.
When one looks at League of Legend's history, the game reaching this point isn't really at all shocking. While there are many problems with League of Legends that came from even the old guard, the ranking tier system and removal of the old banning system has caused overwhelming toxicity. For now though let us just focus on the overloaded champions problem.
This all went off the rails with Bradford 'CertainlyT' Wenban created
in season 3, the same CT that is now promoted to Senior Game Designer. Darius was always a problem, an overloaded champion that completely replaced
at the time. Everything Garen did, Darius did better. Better damage, better stats, better spin, better bully, better mobility with his old passive, better resetting ultimate which was/and still is TRUE DAMAGE, the list goes on. Instead of being fired, or leashed and forced to not create overloaded champions, Riot's higher ups kept letting CT create more and more overloaded abominations.
Why? Well I've said this in another post, and I'll just even copy paste it to get the point across, with an added tack that CT is a hack, and he most CERTAINLY is:
"CertainlyT is a terrible, terrible, TERRIBLE game designer. Anyone who can code, make champions, and rub two brain cells together can easily make an overloaded broken champion that breaks the rules of the game. It takes true skill to make a balanced, play by the rules champion, that is still interesting and fun for all. What CT is a very professional at is MARKETING, which is what the new team at Riot is entirely all about. CT knows that his champions are busted and overloaded, and not only cares but counts on it. Every time a project that CT is involved, it gains more attention than any other project, including his own previous project. All the fans and haters look into his next project to see the excitement, and the eyerolls of what overloaded broken abomination is going to hit the game.
Take
for instance, she had a skin, a summoner's icon, and loads of emotes given to her for not even about a month after her release, while so many other champions collect dust. That's because when Zoe was announced, she gained more attention than probably about 80% of LoL's champions BEFORE even being released. As marketing goes, whether it's good attention, or bad, it always brings $.
Look at every skin line, there is always a CT champion, and not just on the side line, but at the fore front.
was the captain of the crew in Odyssey.
CT's only balanced champion because he was held down by someone way higher up, he admits it and loathed it. He wanted to overload WW to the max, but couldn't and that angered him. anyways WW is the main opposition to
in the recent project skin line, Pyke being another overloaded champion. Now we have
yet again as the main antagonist of the Star Guardian skin line. Not only do CT champion's gain skins faster than any other champion, they're at the forefront, never sidelined.
On top of that when CT is making a champion he targets a specific audience, and cranks that champion's concept to 11.
was released for the old warrior fanbase,
for ninjas,
for samurais, etc. This makes his already popular champions even more popular and making more $. Further proof of this is with every VS match, CT's champions win, ALWAYS! It doesn't matter who it is, CT's champion will win. Thresh won VS Lucian, Yasuo won VS Riven, Darius won VS Garen. CT's champion will always win.
Worst part is Riot figured this out, now every other champion designer is doing the same thing. Balance is thrown out the window for the sake of marketing. Sadly it works, hence forth the whole buff the champion, release a skin, rinse and repeat.
was already overloaded with his ult, and was uniquely designed as a carry support instead of traditional support, and because of that became popular and became the forefront of the project skins, thus getting even more buffs. Champions that are already overloaded and broken become more buffed, while unpopular champions collect more dust. That is until they get reworked, become an entirely different champion to which the name might as well be changed, and become overloaded and broken, and then nerfed down so another overloaded champion can get the spotlight
anyone?"
I've said this a while ago, and it still holds true. Marketing is where it is at now, not strategy, not balance, it is all about the money, which to be fair for a FREE TO PLAY game, money is very important. At some point though, the balance of the game needs to come first or else the game starts loosing steam, or does it? We are of the old player base, the old vanguard, we don't matter anymore. Just look at the new champion releases, look at the overloaded
and
two damaging supports. Why play a normal support like
now? There is no point. I've already mentioned
and he is still king of supports, and being set to the forefront thanks to Senna.
Look at the reworks, especially the most controversial rework
Jeevun 'Jag' Sidhu who reworked him stated that "The rework is not meant for Aatrox's old players." Basically flipping us old fans the bird in sacrifice to the new fans. Jag is also responsible for creating the overloaded
too btw. So now not only was CT the exception, but is now the rule of how to make overloaded champions. Make an overloaded champion > preview overloaded champion > make them at the forefront of the skin line > put the at the forefront of other marketing projects (Yasuo, Darius, and Thresh are all previewed in "Legends of Runeterra") > Make them extremely popular (said three champions are usually on the forefront of Riot) > profit.
Now something to be added on, it wasn't totally all of CT's fault too though, it wasn't just the balancing team's that lets his abominations go through either, it was the player bases'. Ironically the overloaded champion machine didn't start with Darius … it started with
. Lee Sin was the very first overloaded champion, a champion that Old Riot was going to put on the chopping block because he seemed too powerful. It was the fan base that spared Lee Sin, and kept him to be released as planned. CT and Jag saw this, and decided to successfully capitalize on it. For no matter how annoying it is to face an overloaded champion, they will always have a bigger fan base than the balanced champions. They're giving what the players want, and now it is time for us old players to go in favour of the new ones, and the cycle will repeat again and again until the game dies.