Nerfing Azir?
I'm actually so confused I don't even know what I'll be writing in this article... Riot balance team focusing on balancing the pro play, while ruining the game for the rest of the community which is like heavy majority. And someone will one day stumble upon an Azir main who is actually really good Azir player, but will still lose the game cause even though he is good, he will be playing 44% win rate champion (just so it can be non viable pro play pick???)
I know Riot cares about competitive play, and that is a respectable thing.. But that is far less respectable thing than their disrespect for ranked/normal queue players...
I still can't believe someone had an idea: "Oh let's nerf this 46% win rate champion, it's for pro play so it doesn't matter..." And no, I'm not Azir main by any mean, it's just soo hard to comprehend Riot balance team strategy for their game.. You can literally delete the champion as well, because all you are doing is stopping it from being played in e-sports, while also burying his grave even deeper.. (and it's not dead champion considering it's play rate, but with that laughable win rate, it's also not fun for 4 other players to play with Azir in their team)
Also, don't you say to me win rates do not matter, because Riot themselves are trying to balance champions like Ryze according to their respective win rate.
One more thing.. You can't compare pro play with solo queue. These 2 feel literally like 2 different games. So no, solo queue players can't play Azir same way pro players can (not mechanically, neither can they follow same macro play as pro players), and champion being pick or ban in pro play doesn't say anything about champion being viable in ranked queue, so please, for once Riot, start focusing on balancing an actual game, cause I here feel like i'm actually playing crappy rip-off of an actual game which is what you can call "e-sports League of Legends".