Flash needs to go. It's way past time.
This spell is holding League back as a game. It's not for big plays, it's for making up for mistakes and getting people off the hook for poor play. And it gets more annoying and boring every time we see it. It's a crutch.
Out of position? Just flash.
Failed to get the last bit of damage on someone? Just
.
Let's be realistic. About half of flashes are used just to keep pace with an enemies' flash. You're running and flash, they flash after you. You're chasing after someone and flash to get them, they immediately flash out of reach.
And the rest of flashes include fail flashes, unnecessary flashes when you're going to die of ignite/Zed ult/some DOT anyways, flashes when you were trying to type but forgot to hit enter, and then a small percent of flashes - a very small percent - where you did something neat and unique and didn't feel like you just had to have flash because if you didn't then you were strictly disadvantaged.
The walls of Summoner's Rift should MEAN something. They should be a consideration to all champions, especially immobile champions, at all times. Not just a minor inconvenience that doesn't matter every 5 minutes.
Not having the mobility/damage to finish someone should MEAN something. Flashing to get that last auto/spell looks silly to be honest.
Flash is BORING to see. We see dozens of flashes every game, and as said above they are mostly misplays in and of themselves or used to make misplays go away. It's basically an "erase my mistake" spell and everyone will roll their eyes because they know you didn't deserve to live or get that kill.
Even LCS players don't make it look good. You know what is REALLY impressive? Making plays with your champion's own kit. That's impressive, not using a mandatory summoner spell as a crutch.
In the interest of being objective, I will speak of and address two counterpoints, two arguments in favor of flash.
First: "Flash does have good moments." I'll admit that flashing forward over a skillshot or something like Doublelift's side flash are impressive and skillful uses of the spell. But these very rare usages do not justify the overwhelming majority of unskilled and pathetic flashes that we see.
Second: Highly immobile champions might be rendered useless by this, such as Kog'Maw." To this I say, fix it. Let Riot rebalance their game that they have made around this spell. It'll be worth it. Give Kog a bit more movement speed or something (he'll be pretty much firing in place anyways when preseason comes). Detach League from this awful spell.
It boxes out every other summoner spell. It has more mobility potential than Ghost, more finishing potential and damage threat than Ignite, more ability to evade cc than Cleanse, more life saving capability than Heal or Barrier. It is stupidly OP and we all know it. It's only not technically an issue because everybody can take it. But it degrades strategic gameplay to a large extent and it needs to go.
tl;dr: Delete ![]()