Towers armor, mr, and health to reduce split pushing

thepinofdeath112·6/23/2017, 3:45:35 PM·1 votes·164 views

Throughout my league experience split pushing has always ruined or helped my games but because of split pushing games have made my friends and my self angry do to its so obnoxious. As an example say the enemy team has a Tryndamere we trynd just split pushes all the time at least in my games but I am also in bronze so that might just be a "bronze problem". So how do I feel as if riot should fix split push at least a little bit they should first give turrets more health and yes this would lengthen up games but some champs need a more lengthy games to even have a chance, Second they should give turrets higher armor and mr making early splitting potential to be a lot less worse, Third now this one is going to be the long one turrets should take more damage the more people there are in one lane now before you say "But they do that's the point of grouping" yes that is true but with this method you could end games earlier and maybe even have more action early so instead of have a 15 minutes of pure laning maybe you team fight early yo get that first turret instead of just you split pushing top while your laner is off somewhere. Now team fights are a portion of the game so you are forced to deal with your opponent and stop just going top and pushing making the game just more boring. Tell me what you guys think about this or give some more ideas on maybe how to make split pushing not 100% of some champions jobs?

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