Galio rework? IMPORTANT the big G needs riots love

CrimsonAethar·5/29/2015, 2:29:01 AM·1 votes·2,183 views
http://i.imgur.com/75945kv.jpg

Whens the last time you saw a Galio that wasn't a troll pick, cmon people he needs buffs/ rework and a nice texture update and he deserves it, heres some ideas to make him more viable. Galio P: after using an ability Galio becomes invunreable to damage for 0.5 secs after activation of an ability (6 sec cooldown).

Q: Instead of a slow make it a short taunt 0.5/1/1.5 etc and projectile speed should be increased.

W: Make it so that the heal can be set to other champions (clicking w again on another champion) also up the heal too AND OR it gives galio back mana.

E: Make it so enemies caught in the gust are pushed back like a conveyor belt .

R: Add a passive to his ult that gives Galio 20%/25%/30% of his armor AND magic resist in ap.

As for his look rito make him more... Dark and omminous like the example picture and his abilites should be alot darker and not look like something a fairy would use. PLS ROIT SHOW YOUR OL BOY GALIO SOME LOVE.Galio

4 Comments

Lugg5/29/2015, 3:02:00 AM2 votes

Galio is one of my mains and I think he is in a good place right now. Since they buffed his E to reduce the CD, he has been great.

He is very weak the first few levels, but if you make it to 6 without dying, you are going to be great. He has some of the best waveclear in the game and his ult is game changing. Even if you have a bad lane, you are still very relevant in teamfights.

I had a game where they thought I was trolling. I assured them I wasn't. I proceeded to hard carry the team to a win. I went something like 18/4/18 before the other team surrendered after I almost pentakilled them.

Lucentile5/29/2015, 3:46:53 AM1 votes

That passive is... a bit silly.

I think what he really needs is to focus him more on a protector role:

Have his eye beams slow, and anyone hit in the center does reduced damage for the duration of the slow.

Have his gust speed up allied skillshots/slow down enemy skill shots [or increase/decrease the damage of them].

Have his shield only castable on allies, but give himself the shield as well.

That gives him a bit thicker kit to match more what people have, and it would give him a direction as an AP tank/bruiser. His passive seems good for what we want [we want his utility to scale off AP, so letting him build tank and gain utility would be fine.]

His ult seems good, but maybe have it that if he's shielded during his ult, he can't be knocked up? He's a gargoyle, after all -- he could still be stunned/silenced out of it, but at least give him some way of protecting himself. We could probably just leave the ult as is, though, since it works fine for what it is meant for [force people to blow mobility/flash and give your team a few seconds to engage/scatter and isolate an enemy.]