Assassins is the most unhealthy class in League

Press Q Win·8/26/2018, 5:45:30 PM·81 votes·20,306 views

Being one shot by 1 rotation/one combo or even worst one basic attack if you have item 3147 and item 3095 . Assassins need to be toned down. It's overbearing that if you don't play assassins in general, you have no real success unless you are plat 3+.

Edit: Leblanc revert was the most stupid idea of you Riot.

144 Comments

Lil Homie busta8/26/2018, 7:16:02 PM39 votes

LoL can't really fulfill the assassin fantasy without making the game a living hell for other classes.

There's no space for a champion in this game that can kill you really fast and yet has multiple out of jail cards. I think it's time to Riot accept that once for all.

º Lamb calls º8/26/2018, 8:00:08 PM19 votes

Assassins weren't really meant for competitive pvp games. Riot just slapped on classes that RPG games had, just like everyone else did, while ignoring whether it was a good idea or not. Assassins weren't the only class that was bad for competitive pvp. The difference here is the other had been more or less removed (afk heal bots with zero cost) while assassins remained.

When it comes down to it, it's all about them views. Watching Soraka provide infinite hp and mana, or Sona being a W bot isn't enjoyable, but I guess see those assassin "outplays" are.

wildfox998/26/2018, 6:11:43 PM11 votes

Assassins is the most unhealthy class in League

when their numbers are balanced you can play around them,you can oneshot them if they get caught or survive to their combo if they are not ahead (except for some feast or famine champions like yi or rengar that will end up either oneshotting everyone or being useless)

i know i'll get downvoted because now we are in the anti-assassin circlejerk,but if you really want a definition of unhealty go back at the bot lane meta (item 3504 meta was the worst meta i've ever seen in a game,not only in LOL) or the tank/bruiser meta (when darius got reworked and could 1 vs 5 while tanking 2 towers)

if you find frustrating a zed ulting on you and killing you missing his Q how about a tristana nuking everyone with 2 AA at 2.0 AS? (edit : i'm talking about ADCs before the IE rework)

i'm not saying assassins are weak or something,but this meta is 1000 times better than many other in the past

Nea1048/26/2018, 9:03:03 PM11 votes

And they even came out with the absurd idea of an assassin "support"... :D

Chalze8/26/2018, 11:22:07 PM6 votes

I think it's just unfortunate. Assassins are the only role whose entire point of existing is so incredibly binary. By definition, an assassin is someone who murders someone which is effectively 0ing someone. It might not be 100 to 0 but definitely the 0 point means death/killing.

It's like saying the point of an ADC is to deal high sustained damage. It's possible to "kinda do high sustained damage" Point of a tank is to tank damage and/or initiate. It's possible to "kinda tank damage and kinda initiate" Point of a fighter is to be able to take a beating and also dish out a beating. It's possible to "kinda take a beating and kinda dish out a beating"

But assassins? It's not possible to "kinda kill someone". It's either you kill them or you don't. And that's where assassins become impossible to balance.

So by definition, unfortunately, assassins are, has been and will always be the hardest class/role to balance.

Neptunia xoxo8/27/2018, 5:39:56 AM6 votes

Jesus the amount of people on this thread actually defending assassins as if they are not over tuned right now lol... They have so much fail safe just because of how high their damage is especially with Duskblade / Lethality. If I land my entire combo as a mage and someone like Zed or Fizz lands theirs then my damage is not comparable since they will literally do twice as much as me even if I have a defensive item like seekers early on. They can still miss skill shots or mess up combos and still manage to kill you or do majority of your health and probably get away depending on the champion since riot thinks splashing mobility with huge damage is fun and interactive I guess. Assassins in any PvP game are never run to play against and playing them normally feels 'calm and relaxing' meaning there is less to worry about and you feel more powerful than something like an immobile champion and have fail safe damage.

PaffWasTaken8/27/2018, 5:08:17 AM5 votes

Assassins should be all about outplaying people with superior kits while having the disadvantage of using underwhelming raw stats/damage. Nowadays they don't need outplaying anymore since their mobility is unmatched, their damage is unmatched, their counterability is non-existent and their pick-rate/win-rate ratio sky-high.

And this is very very unhealthy for the game, but Assassin mains like it so they'll defend it with all their passion...sigh

deadlychuck8/27/2018, 1:57:37 AM4 votes

Honestly, the "assassin fantasy" in a game like league isn't really some kind of "rogue" or "thief" like you might think in other games. It more accurately fits the description of taking a fighter, bulling full damage, and "popping off". Basically, the abstract definition of an "assassin" in league is fundamentally based on what you might expect from watching a youtube highlight, playing/watching a smurf of a high level player, or an entire class designed to play like a LCS playback. Rather than a layman definition of what an "assassin" might do.

Mind you, they're also the newest design in the game. They started to see actual development support around season 3 or so, mostly with the release of, I believe in this order, Rengar, Diana (she was released as an assassin), then Kha Zix. Prior to that you saw early attempts to create kind of mobile melee mage style champions like Fizz, but their mechanical advantage was generally seen as extremely toxic and unfun.

That said, particularly, AD assassins have been pushing the game into the current situation where everything is an insta kill. Supporting them in development created an AD arms race by treating AD as a kind of Ability Power was a huge mistake by riot, and will constantly cause problems until rectified.

Really I think assassins should be more like executioners, a specialized class designed to jump in and clean up low health enemies (of any class), but getting punished if they misjudge their burst damage and waste their CDs without managing a kill. Think resets, % missing HP damage, and decent farming tools. They could get CC, but I think that should also scale with % missing HP, and let's be honest, how terrifying would it be to be at 25% HP, then you get slapped with a 5 second grounded effect, as you desperately try to make it back to safety while being stalked by someone about to finish you off. < Now THAT is an assassin fantasy

Shablagoo8/26/2018, 11:50:27 PM2 votes

These threads have gotten so dumb now a days honestly.

GodlyBane8/26/2018, 9:44:20 PM2 votes

Assasins should only be able to kill squishies. ( non-tank mages, ADC's, and squishy junglers Kindred Graves )

SpecterVonBaren8/27/2018, 9:13:12 AM1 votes

[{quoted}](name=Press Q Win,realm=NA,application-id=3ErqAdtq,discussion-id=bHwdan4y,comment-id=,timestamp=2018-08-26T17:45:30.792+0000)

Edit: Leblanc revert was the most stupid idea of you Riot.

Oh yeah it wasn't because of all the people whining and moaning for them to do it.