Suggestions For Handling Future Missions

Shuyin178·9/12/2017, 11:55:13 PM·1 votes·142 views

The past few special events (Arcade and Invasion) have had their sets of problems, not only that but it feels like missions are too far between and rarely feel rewarding enough.

With Arcade, it felt like you had to pay money to receive rewards instead of just playing the game and finishing the missions the mission rewards were for.

Invasion has had a few problems with how the missions themselves are presented. Namely having 1 solo mission and 2 pre-made missions active at the same time, where this should have been reversed having 2 solo missions and 1 pre-made mission (the 2 pre-made missions were not even able to be completed together because 1 mission negated progress on the other anyways).

The next issue is that missions need to be more standard, if anything tied into RGMs at the very least to give incentive to actually play them (especially the least popular ones like Poro King and Ascension) so we don't need to wait for the next big event. Granted rewards would have to be more standard items instead of special event tickets that give big rewards (unless they were done in a way that flows good).

So to go over all of the information: event rewards should not have price tags attached outside of special event items like tickets which are given through missions, missions should prioritize solo players over pre-mades due to inconsistency of actually getting enough people together for the mission (friends could have real-world things happening preventing play and randoms not wanting to join you), and missions themselves should be more common place as originally presented with basic rewards for non-special events.

Suggestions For RGM Missions: Have them focus on what the mode is about. For Poro King: Summon an allied Poro King X amount of times. Hit enemy champions X amount of times with Poro Shot. Or have missions related to the Poro Snax.

For Ascension: Capture X number of relics. Become the Ascended X number of times. Kill X number of champions as the Ascended. Capture X number of relics as the Ascended.

It's honestly not hard to imagine the missions for RGMs, just need to figure out the rewards.

Let me know what you think and general feedback. Thank you.

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