@Riot Meddler and or Riot, let's talk about Heimerdinger.
I'm trying to get some answers on Heimerdinger.
Specifically:
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How has the RQ nerf hit him, according to Riots Metrics, it's been a bit where he's been weaker now so should be able to get some information there?
(Heimerdinger mains reddit/discord obviously disliked it and felt it was too much). -
Now that Stopwatch has been pushed to 10 minutes instead of 6 (30 seconds after level 6 on average) will the nerf be revisited? It was stated that Stopwatch was one of the reasons it made him stronger (performing too well) and thus deserved a 50% nerf on his Ultimate. The 10 minutes is after laning phase now (let us be real, by then the first tower has already fallen in 90% of the games).
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Was the RQ to try and force him to Mid/Support (some mains enjoy him there) to keep him from bullying top lane? (Although his last changes were supposed to stop him from bullying top...)? [Also to note, if that was the case his Mid Lane win dropped DRASTICALLY in the recent patch]
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Is it to force him to play one style top lane now? **Banner/ZZ'rot top is coming back (and Riot notices this as he was part of the ZZ'Rot bundle), thus causing less interaction with his lane. **
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Is it to stop Heimer from seeing any play since RIOT does not know how to really balance/rework him?
In a recent Dev Corner talk, Singed was talked about having a high learning curve and a playstyle that was different from anyone else. I have not seen him get nerfed near as hard as Heimer. It feels like Heimerdinger is punished for having a different playstyle than most champs (much like singed, but actually getting the hammer). For the record, Singed has over 3x the play rate and a higher win rate and is less interactive with the lane/game.
Quote from Meddler: "Heimer was overperforming, including at high Elo" "RQ damage made it excessively hard to all in him in lane, even in situations where that should be an appropriate play"
I'm not trying to say people are smart, on average people are dumb as a box of rocks. There are plenty of ways to counter Heimerdinger (unlike singed).
- Ranged
- Wave clear
- Doran's Shield
- Doran's Shield + New Resolve rune (absolutely broken)
- Actual items (Adaptive Helm, Spectre's Cowl/Spirit Visage, Locket, Merc Treads, Hexdrinker)
- Focusing Turrets
- Smiting Turret + auto during a gank
and just better gameplay/scaling.
The only appropriate play to all in Heimerdinger in lane was to kill turrets and then fight him. If you try to all-in him with 3 turrets up (AND HIS ULTIMATE available) then it was not an appropriate play. Heimer is already at a disadvantage against melee (they do more damage versus his turrets).
As for Heimer overperforming, sure stopwatch probably had a lot to do with it. Also the fact that it's enthusiasts/mains playing him during early season rather than people randomly picking him up (this is where I would love to see actual metrics from RIOT to disbunk me).
Some OP.gg stats:
Heimer Top Win Rate Average 7.15 - 8.2 = 51.62% Heimer Top Win Rate 8.3/8.4 = 49.33 / 49.78 Heimer Top Pick Rate Average = 0.93% (To note The highest he got was from patch 7.17 to 7.24 at roughly 2% and been declining since). Heimer Mid Win Rate went from average of 50% to 45.79% !!!!
