Abilities quickcast have range indicators but basic attacks do not work this way??? DEV please.

Mark87·6/7/2018, 8:50:38 PM·1 votes·631 views

My basic contention is that that: Quickcast have range indicators, upon releasing Q, W, E, or R the spell automatically fires without any need to left click.

Autoattacks have range indicator if using "Player Attack Move" but releasing the hotkey does not fire, as it requires an additional input of the left mouse key.

If using "Player Attack Move Click" it will fire upon releasing the hotkey but there is no range indicator.

It seems silly that powerful game changing abilities have indicator and cast with one push of the button, but weak basic attacks somehow require you do press the hotkey and the mouse, slowing the process down considerably.

Is there a proper and legit work around this? Am I missing an option? In the "interface" show attack range makes no difference.

Would a simple macro of let's say binding the "Player Attack Move" to "a" and having the macro automatically press the left mouse click once after releasing "a" be acceptable?

It seems that this lack of feature doesn't really make sense. Why would powerful hits have this feature, but weak hits have an extra step involved?

Thanks!

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