Tahm.. can we now tune him down?

Teslyn·10/16/2015, 8:30:16 PM·2 votes·270 views

5.17 .. tahm buffed.. increase debuff time and spit enemy eaten farther 5.16 ... tahm buff increase armor growth so he is tankier stun added to devour delayed notification of his ult location to add sneakiness 5.14 damage increase on tongue lash increased passive health on R and reduced cooldown on ult early game. 5.13 released

on the PBE: (30jun)

General Box

Attack Speed-per-level has been decreased from 3% to 2.5 Base Movement speed increased from 330 to 335 Base Armor has been increased from 28 to 30

Buff BoxTung Lash Final IconTongue Lash [ Q ]

At 3 stacks, the stun duration has been increased from 1.1/1.2/1.3/1.4/1.5 seconds to 1.5 seconds at all ranks
Mana cost decreased from 50/55/60/65/70 to 50 at all ranks
Slow strength increased from 20/30/40/50/60% to 50/55/60/65/70%

Buff BoxDevour Final IconDevour [ W ]

Maximum damage to monsters has been increased from 300/350/400/450/500 to 400/450/500/550/600
Cooldown decreased from 20/18/16/14/12 seconds to 14/13/12/11/10
The movement speed bonus Tahm gets while holding an allied champion and moving toward an enemy champion has been increased from 10/20/30/40/50% to 30/35/40/45/50%. Tahm gains half the movespeed value if he’s not moving toward an enemy champion, or 15/17.5/20/22.5/25%

Buff BoxAbyssal Voyage Final IconAbyssal Voyage [ R ] The passive’s base magic damage has been increased from 10 to 20 Cooldown decreased from 190/145/100 seconds to 160/130/100

original PBE stats:

Base Health: 590 + 90 per level  (increased)
Base Mana: 325 + 40 per level  (same)
Base Damage: 56 + 3.2 per level  (same)
Base Attack Speed: X + 3% per level  (decreased)
Armor: 25 + 3 per level  (increased both level and base)
Magic Resist: 32 + 1.25 per level  (same)
Auto Attack Range: 200  (same)
Movement Speed: 330  (increased)
Base Health-per-second: 1.3 + 0.11 per level  (same)
Base Mana-per-second: 1.1 + 0.2 per level    (same)

passive: buffed on live to last longer Q: mana cost reduced now to flat 50 rather than scaling cost.. slow low level from 1.1 to 1.5 is now a flat 1.5 slight damage nerf,

W: cooldown reduced, % damage reduced..

E: cooldown increased

R: cooldown reduced.

i am asking for a change in the interaction to the environment. can his devour now cause turret aggro?

and for a champion with a slow.. can you knock his movement speed down to 330 again.. with a persons character model at his current condition, i dont feel he should move faster than Gragas ?

how can a person of his stature move that quick. just a perspective is all. http://25.media.tumblr.com/tumblr_m2jv2qQUUW1r649tko1_250.gif

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