Yorick Needs Fixing
Yorick needs some fixing, his W is buggy when used with Flash or Teleport, his Maiden of the Mists AI is buggy and difficult to control, and his E's hitbox needs to be changed.
After the changes to Yorick's W, Dark Procession, a couple patches ago there is a bug when you Flash or Teleport and cast it immediately after.
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If you Teleport and cast Dark Procession immediately after spawning in (you are 100% completely spawned) the cage will spawn where you actually spawned rather than where you targeted.
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If you Flash and use W at the same time, the cage will spawn at maximum range from where you were before flashing instead of from where you flashed to. (Yes, I am waiting until after I flash to cast and it still happens, although it does not happen 100% of the time)
Maiden of the Mist has a very buggy AI causing several very frustrating problems when trying to use her in the middle of a fight. There are 2 problems I run into about 80% of the time I use her.
- She stands still. Regardless of where I am or my enemy is, she will go to a certain point and then stop. I have been chased under turret and dove while she was standing in the middle of the lane doing nothing. Even hitting them with E doesn't make her move, she won't do anything unless they move back into her range.
- This seems to be caused mostly when the enemy breaks vision by running into a bush or going invisible. It causes her to bug out because they are then free to come out of the bush/invisibility and attack you freely or run away.
- She follows them blindingly, even under their turret. The reverse of the first problem, she will just tunnel vision, run under their turret and die immediately. I have had this happen even when I cast it nearly under my turret, she will run all the way across the lane until in turret aggro and die.
- I have noticed that this will happen most of the time when the enemy is able to make it under turret while still effected by my E. However it will do it still even if the E debuff has worn off.
These issues are incredibly frustrating because it makes her inconsistent and unreliable, not to mention it is a whopping 160 second cool down and a massive part of his dueling and pushing power. For her to bug out and do nothing is so damn irritating, it is like losing because the game decided to not work properly.
Yorick's E is my final complaint. I know what some of you will say "omg its not hard to hit just git gud" but I am not complaining about hitting the ability, I am talking about its actual hitbox.
- If an enemy steps out and back in the indicator, most of the time they won't take damage. I don't really know why.
- If the enemy is standing inside the indicator at the very bottom (nearest to yorick) sometimes it looks like they don't get hit.
- Enemies can dash through the indicator while the damage is suppose to be hitting, but they don't get hit.
- Sometimes I will cast E and the enemy will be blatantly in the indicator, they will be near to the edge or something but still inside, and just not get hit.
Basically it appears the the indicator is wrong, it looks like the edges do not actually get hit by the ability. The ability is not incredibly difficult to hit, but it is fairly easy to dodge, so when you just barely clip someone with the edge it is kind of frustrating for them not to get hit. It is also frustrating for someone like Riven to dash out of the E without being effected despite clearly being in the indicator while damage was taking place.
I really love new Yorick, I love the idea of his kit, his ghouls are so awesome. However I feel like he is a little weak, most of his kit seems to rely on hitting his E. So on top of that, when these bugs happen, it feels bad man. Once I have a lot more game under my belt with him, I will post again on how I think he should be buffed/nerfed or even slightly changed. He has potential to be an incredibly powerful champion, which would be amazing because he is really fun to play. For now though, I will leave it at this.
So this is what I have noticed playing Yorick, if you have noticed any of these things please upvote so Riot can see it. If you have anything to add or more details to what I have please comment below, just try to be as detailed as possible so Riot can test it for themselves.