Fixing Quinn

Konidias·12/4/2014, 11:53:43 PM·2 votes·1,042 views

So I don't think anyone can argue that Quinn needs something. She's severely underplayed and the majority of the playerbase sees her as a troll pick or a joke or whatever.

She has 2 major problems that need fixed:

  1. Some of the shortest range for a ranged champ
  2. A melee form that leaves her completely vulnerable

So how do we fix?

First, Quinn needs a range buff. What good is a blind when you have to get so close to the enemy that you are a free target? Look at Quinn vs Caitlyn. How is Quinn supposed to trade successfully using her blind?

To start, Quinn needs to be close enough to AA in order to AA trade with another ranged opponent. So already, Caitlyn will be able to attack Quinn before Quinn can even get in range to attack, and until the blind actually lands. That's at least 1-2 free AA's for Caitlyn. Then she gets blinded. Huzzah! Now Quinn gets 1-2 free AA's in. Except... now the blind is over and guess what? Quinn is at 525 range from Caitlyn with no escape. Which means Quinn absolutely HAS to take damage from Caitlyn just to get away.

Vault? Well, sure... except it only puts you the exact same distance away. You get a bit of extra damage off, but you're still 525 range away from a champ who can hit you at up to 650 range.

So Quinn definitely needs a range increase overall. I noticed Riot was experimenting with this, but it's something that really needs to just happen. How will it affect melee matchups? Not much. There are plenty of ADC who can hit melee champs from longer ranges, and also have dashes/escapes to keep distance.

Finally, Quinn plays more like an assassin in Valor form than any other type. She dives in, she does a huge burst of damage and then... oh wait, she doesn't dive out. Every other squishy assassin gets some sort of escape plan. Either through a follow up to their skill (Zed jumping to shadow) or through skill resets.

Quinn needs skill resets when executing an enemy in Valor form. She's forced to get in melee range but she is still squishy. Which means she needs a better way to get out or continue being useful.

I think a 50% reduction on cooldowns would be fantastic.

My biggest peeve with Quinn is when I go into Valor form, assassinate a nearby target, and then see another enemy close by at 50% hp... except all of my skills and actives are now on cooldown and I can literally do NOTHING to this enemy just standing there. I can't just fly in as Valor and start AAing the target, because the target is going to unleash skills on me and probably CC Valor and drain my HP.

But if I could vault in on that target and blind them, well now I am I useful assassin.

Valor has all this move speed but doesn't have the cooldowns to match.

Also I never understood why Valor and Quinn share cooldowns in the first place. They are two different entities... Quinn is not transforming into Valor.

TLDR:

  1. Increase Quinn's range
  2. Give 50% cooldown reduction when killing in Valor form. (includes skystrike execute)

To anyone thinking this is "OP" how is it any worse than an assassin that can jump from enemy to enemy and destroy them with ease?

23 Comments

Leblancs Boob12/5/2014, 1:07:50 AM2 votes

These changes would make Quinn beyond broken.

MetaCosmos12/5/2014, 7:38:58 PM2 votes

This board hates logic. I disagree with giving her more range, she's already a top lane bully. But I completely agree with 50% cdr to kills/assist in valor. That'd solve her only issue.

cody dong12/4/2014, 11:55:30 PM2 votes

This will make Quinn OP.

how is it any worse than an assassin that can jump from enemy to enemy and destroy them with ease?

This is an assassin's role, to destroy an enemy quickly.

Edit: Quinn also isn't an assassin.

Konidias12/8/2014, 7:55:51 PM1 votes

I have to disagree with Quinn being a bruiser. If you build defensively on Quinn, she's pretty useless unless you are extremely far ahead and you're building specifically to prevent a fed enemy champ from deleting you.

Yeah obviously BotRK is a great choice on Quinn but it doesn't exactly make her a bruiser. It's just a good offensive weapon against health stacking champs.

Quinn is SUPER squishy... Not sure what you are talking about saying she has high base defensive stats. Her stats are pretty abysmal across the board.

I agree that it's illogical to build her tankier just because Valor is melee range. Again, this is a 20 second skill on a super long cooldown and you aren't going to be utilizing it in every situation.

Quinn works best with a near full attack build. She's definitely NOT a bruiser by any stretch of the imagination.

The only reason she survives well in top lane is due to her range and disengage with Vault against melee champs. It's not that she can take a beating, it's that she can avoid a beating.

Again, Valor is an assassin... It's really hard to argue that statement, in my opinion. He's squishy, he's fast, has crazy attack speed, has an execute skill, etc. He's meant to burst down a single target while also being extremely vulnerable. All signs point to "assassin" but yet he gets no cooldown resets to speak of.

It's just really not fair. Nobody saying "this would be op" is commenting on the fact that like over half a dozen assassin champs already have this ability.

Quinn is most definitely Marksman/Assassin. At least, I've found this is what she excels best at. If you build her too defensively, she's literally the most useless champ in the game. She has no real CC to speak of, and if you don't build enough damage on her, she can't kill anything... and she won't be tanky enough to really soak up much damage either. So you'd just end up with a door stop for a champion. It takes a bit of a beating and maybe the enemy might stub their toes.

But as Marksman/Assassin, she has some nice ranged kiting potential against tankier melee champs, and she has her limited assassination ultimate potential against squishy champs. She can still be EASILY stopped with enough CC... so even with CDR she wouldn't be "broken".

Anonagon12/5/2014, 3:53:05 AM1 votes

You have both incorrectly identified Quinn's core problems and have suggest buffs which she does not need.

Quinn's short range is what defines her, and her ultimate is ridiculously insanely powerful already (and if you don't think it is, obviously you play Quinn wrong).

Also, Quinn and Valor share cooldowns because their abilities are the same. Her ultimate is a steroid - not a form change. If her cooldowns were to get any kind of resets, whether it be on ulting or on kill, her already strong burst would become absolutely broken.

Deep Terror Nami12/5/2014, 12:04:23 AM1 votes
  • Slight increase in range
  • When sending Valor with (Q)Blinding Assault, if he doesn't hit a target, have him remain for a second (giving short vision around him) and try to seek a champion in close proximity (allowing you to hit a champion hiding behind minion waves, or hiding in the bush. Like a fast Volatile Spiderling from Elise, which can be dodged).
Drunk Rummate12/5/2014, 6:38:57 PM1 votes

quinn herself is fine, she has only 2 major issues that need to be sorted out

  1. harrier will not proc if you vault immediately after valor targets. the loss in damage here is substantial because you're losing out on not 1, but two harrier procs
  2. auto attack animation is very buggy. it's much easier to accidentally cancel with quinn than any other ranged champion.