ALL Outter Turrets should get the following
200% increased defense + magic defense
2000 extra HP
Damage increased by 20% and should ignore target defense
ALL Inner and Base Turrets + inhibitors & Nexus should receive the following
200% increased defense + magic defense
3000 extra HP
Base Turrets should be able to target more than ONE target (up to 5)
Inhibitors re-spawn time reduced to 1 minute and 45 seconds
(ACE's must be scored #troll-face)
Nexus can root enemy minions and champions for 10 seconds per 15% hp lost (100% chance, resistances nor passives will help here)
These right here proves MORE of a challenge, and will make matches MORE team orientated.
You get a lot of trolls that come in, roam the map, steal your kills, or think they can rush the lane their in only to find out the whole enemy teams waiting for them. I'm sure those of you in ranked have ran into issues like this...but that's beyond the point.
What will this do to ranked and standard pvp matches? Make them too long and tedious? Naw. Just means you'll have to create a strategy in order to deal with the turrets and the other team in the process. It's kinda sad that it takes no more than like 15 minutes to clear a lane TO BASE with an unfed ADC or AP...you all know what i'm talking about.
Having these buffs put on turrets and the likes, means what? MORE STRATEGY! Not runnin' solo like alot of top laner's like to do.
So...think about it.
[slayer-jinx-unamused]